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Error 00000502 after convex fill message. #6
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I noticed that NanoGUI-SDL is a SDL port for https://github.com/wjakob/nanogui |
Hi, check that opengl need >= 3.3 On Aug 4, 2016 2:44 PM, "nanarione" notifications@github.com wrote:
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Hello dalerank Thanks for your update |
redesigned for sdl2 api only, try now |
when I run example1.cpp with visual studio 2015 version. this error is happened
Error 00000502 after convex fill message.
the bellow are stack from visual studio debugger stopped at glnvg__checkError
nanogui.dll!glnvg__checkError(GLNVGcontext * gl, const char * str) line 392 C++
nanogui.dll!glnvg__convexFill(GLNVGcontext * gl, GLNVGcall * call) line 995 C++
nanogui.dll!glnvg__renderFlush(void * uptr) line 1129 C++
nanogui.dll!nvgEndFrame(NVGcontext * ctx) line 310 C
nanogui.dll!nanogui::Screen::drawWidgets() line 369 C++
nanogui.dll!nanogui::Screen::drawAll() 줄 309 C++
Should I need to configure the other things for openGL usage?
Thanks
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