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Dominus troops cause 0loss battles when on the same hex #16
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Could this be related to at least the create new army in the same hex that already has one cause for this issue?
maybe add the armys player ID to the check here? like the army.isEnemy(otherArmy) checks in the battle jobs if ((otherArmy._id != army._id) && (this.playerId == otherArmy.playerId)) { |
lvpcguru
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Apr 8, 2019
Thanks for figuring that out! Closing this. |
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Attack alerts are generated any time the Dominus troops are in the same hex. This also adds a bunch of 0 loss battles to go with it.
an example:
https://dominusgame.net/game/GXz5pcQSvkpcR4Qu2/battle/XK4cBamorjW2PXrmA
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