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Bug 8: NotServerException: Only the server can reparent NetworkObjects
UnityEngine.Debug:LogException(Exception)
Unity.Netcode.NetworkObject:OnTransformParentChanged()
UnityEngine.Transform:set_parent(Transform)
DanielLochner.Assets.CreatureCreator.CreaturePlayerLocal:Respawn()
DanielLochner.Assets.<>c__DisplayClass3_0:b__0()
UnityEngine.EventSystems.EventSystem:Update() This bug happened after I fight with player and flying and died.
The text was updated successfully, but these errors were encountered:
Bug 8: NotServerException: Only the server can reparent NetworkObjects
UnityEngine.Debug:LogException(Exception)
Unity.Netcode.NetworkObject:OnTransformParentChanged()
UnityEngine.Transform:set_parent(Transform)
DanielLochner.Assets.CreatureCreator.CreaturePlayerLocal:Respawn()
DanielLochner.Assets.<>c__DisplayClass3_0:b__0()
UnityEngine.EventSystems.EventSystem:Update()
This bug happened after I fight with player and flying and died.
The text was updated successfully, but these errors were encountered: