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Simple Side-Menu

"Simple Side-Menu" is a simple solution to adding sliding side menus into your Unity project which work extremely well for both mobile and desktop applications.

Try out the demo here.

Features:

  • Easy to use and highly customizable.
  • Mouse (desktop) and touch (mobile) support.
  • Ability to place the menu on the left, right, top or bottom of the screen.
  • Control over when the menu is able to change state (based on the threshold drag speed and/or fraction), and how it changes state (by adjusting the transition speed as well as determining whether a handle, a button and/or the menu (itself) can be used to open/close the menu).
  • Customizable overlay that fades in based on the side menu’s state progress that can be used to close the menu when pressed.
  • Assign methods to be invoked while a state is being selected, is selected, is being changed or has changed.
  • ... and much more!

Included:

  • Two example projects (Clash of Clans and Google Maps).
  • Ready-to-use prefabs (Left, Right, Top and Bottom Side-Menus).
  • In-depth offline documentation.

Help:

In the event you are unable to find the information you are looking for or have found a bug, please raise an issue here or post a question in the Discord server.

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“Simple Side-Menu” is a simple solution to adding sliding side menus into your Unity project which work extremely well for both mobile and desktop applications.

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