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Wpf OpenGL

Build status NuGet

Controls for using OpenGL inside of an WPF application:

  1. A WPF UserControl that hosts a OpenTK control. Multiple WpfOpenGlControls will share a single rendering context to allow sharing of textures, shaders...
  2. A WPF UserControl that renders the output of a glsl fragment shader.
  3. Example WPF applications are available at Github.

See the change log for changes, features and road map.

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License

Apache 2.0

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Controls for using OpenGL inside of an WPF application

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