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ep2.html
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ep2.html
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<html>
<head>
<meta charset="utf-8">
<title>PINBALL</title>
<script id="vertex-shader" type="x-shader/x-vertex">
attribute vec4 vPosition;
uniform mat4 modelMatrix;
uniform mat4 viewMatrix;
uniform mat4 projectionMatrix;
void main()
{
gl_Position = projectionMatrix*viewMatrix*modelMatrix*vPosition;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision mediump float;
uniform vec4 fColor;
void main()
{
gl_FragColor = vec4(1.0, 0.5, 0.5, 1.0);
}
</script>
<script type="text/javascript" src="Common/webgl-utils.js"></script>
<script type="text/javascript" src="Common/initShaders.js"></script>
<script type="text/javascript" src="Common/MV.js"></script>
<script type="text/javascript" src="matrixOps.js"></script>
<script type="text/javascript" src="ep2.js"></script>
<style>
body {
background-color: #262626;
margin: 0px;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="gl-canvas"
width="1301px"
height="678px">
</canvas>
</body>
</html>