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XRayEngine Discord

It is open source version of the original XRay Engine 1.6, used in game S.T.A.L.K.E.R.:Call of Pripyat by GSC Game World.

Supported Platform

Windows(x32/x64)
Engine(COP with Renders) Build status
Editors Build status
Clear Sky Build status

Особенности:

  • Оригинальный движок Зова припяти с минимальными изменениями
  • Полный порт Editors на visual studio и x64
  • Прототип рендера на DX12 и Vulkan
  • Робочий ЧН на ЗП

Features:

  • Original Call of Pripyat engine with minimal changes
  • Full port of Editors on visual studio and x64
  • Prototype render on DX12 and Vulkan
  • Working CS on COP Engine

More details

This repository contains XRay Engine 1.6 sources based on T-6638

It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code.

If you find a bug or have an enhancement request, file an Issue.

Pull requests appreciated! However, the following things should be taken into consideration:

  • We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality
  • Major changes should be discussed before implementation

Be advised that this project is not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code.

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  • C++ 82.5%
  • C 17.0%
  • Makefile 0.1%
  • HTML 0.1%
  • xBase 0.1%
  • HLSL 0.1%
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