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Data structure representing virtual z-layers #1
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I've introduced the |
This was referenced Nov 19, 2019
I've introduced the
|
We're now properly rendering with ncplanes all over the place :D. |
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Dmitry Sapozhnikov pointed out that I was admitting illegal first bytes; I was also just plain wrong. Bring this up to sync with Corrigendum #1.
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If we want to do libpanelw-like stuff, the first thing we'll need is a good data structure for maintaining multiple virtual screens along a z axis. Each cell must be able to hold its own
wchar_t
and attributes, including color of some depth.The text was updated successfully, but these errors were encountered: