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Principal 3D Game Programmer at Simulated Training Solutions (April 2019 - Present)
- Designing and building VR and Desktop Training apps for clients in the mining and engineering sectors.
- Developing Unity Editor tools and systems to streamline the development pipeline.
- Implementing Version Control Software and providing training to the engineering team.
- Creating testing methodologies to improve QA workflows.
- Performance optimization on existing projects.
Multimedia Course Coordinator and Lecturer at EMENDY (February 2018 - March 2019)
- Developed a curriculum for a 3 year National Diploma in Game Design and Development.
- Planning and coordination of lecturing staff, academic calendar, event planning and organization.
- Creating marketing material to promote the college, hosting open day and game jam events.
- Liaising with students and parents on a regular basis.
Instructed the following subjects:
- 3D Modeling and Animation with Blender
- Game Development with Unity
- Game Design Theory
Junior Software Engineer at 24 Bit Games (July 2015 - January 2018)
- Engineering (C#, Unity)
- Technical Art
- Profiling and Optimization
- Tools Development
- QA
Products I have worked on include:
- Broforce (Free Lives, 2017)
- Tower Defense Template (Unity Technologies, 2017)
- Snailboy: Rise of Hermitron (Thoopid, 2017)
- Tanks!!! Reference Project (Unity Technologies, 2016)
- Frozen Storybook Deluxe (Disney, 2016)
- Disney Princess Palace Pets (Disney, 2016)
- Donald's Number Launcher (Disney, 2016)
- Read with Doc: Word Building (Disney, 2016)
- Read with Doc: Letters and Sounds (Disney, 2016)
Development Intern at the Microsoft AppFactory (January 2015 - June 2015)
- Developed apps for Microsoft Platforms including Windows Phone, UWP, Unity and ASP.NET.
- Facilitated App Development training workshops at educational institutes including Unisa, the University of Fort Hare (East London) and Nelson Mandela University (Port Elizabeth).
Bachelors in Technology: Software Development at Nelson Mandela University (2011 - 2014)
Matriculated at Theodor Herzl High School (2009)
- Game Development: Unity (Certified Developer ID)
- Programming: C#, UWP, ASP.NET.
- Source Control: Git, Mercurial, Perforce.
- Platforms: Oculus, Vive, iOS, Android, PlayStation 4, Windows, Mac, Linux.
- Project Management: Jira, qdPM.
- Design: Blender, Krita, Gimp, Photoshop, InDesign, Premiere Pro.
- RoamAnts (2018)
- Welcome to the Ambassador (2017)
- Planet vs Planet (2014)