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ocaml-cordova-plugin-device

LGPL-v3 licensed Build Status

Binding to cordova-plugin-device

Example application.

What does cordova-plugin-device do ?

This plugin defines a global device object, which describes the device's
hardware and software. Although the object is in the global scope, it is not
available until after the deviceready event.

Source: cordova-plugin-device

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We are migrating bindings from js_of_ocaml (low level bindings) to gen_js_api (high level bindings).

The gen_js_api binding allows to use pure ocaml types (you don't have to use the ## syntax from js_of_ocaml or Js.string type but only # and string type).

The js_of_ocaml version is available in the branch js_of_ocaml but we recommend to use the gen_js_api version which is the master branch.

How to install and compile your project by using this plugin ?

Don't forget to switch to a compiler >= 4.03.0.

opam switch 4.03.0

You can use opam by pinning the repository with

opam pin add cordova-plugin-device https://github.com/dannywillems/ocaml-cordova-plugin-device.git

and to compile your project, use

ocamlfind ocamlc -c -o [output_file] -package gen_js_api -package cordova-plugin-device [...] -linkpkg [other arguments]

Don't forget to install the cordova plugin device with

cordova plugin add cordova-plugin-device

How to use ?

See the official documentation cordova-plugin-device

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Binding in OCaml to cordova-plugin-device using gen_js_api.

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