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It's definitely strange. I see this in the console when I jump: [12-11-23 18:34:33 GameMessages.cpp:4158] Got die request: 1
but my character does not smash.
It's definitely strange. I see this in the console when I jump: [12-11-23 18:34:33 GameMessages.cpp:4158] Got die request: 1 but my character does not smash.
Definitely seems like it would be up my alley. I'm mainly going through my "bug list" I'd been compiling during my playthrough right now so I can get these issues tracked. Some of them I can probably fix myself when I have the time.
Make sure you've done the following:
I have checked that this issue has not already been reported.
I have validated that this issue is not a syntax error of either MySQL or SQLite.
I have pulled the latest version of the main branch of DarkflameServer and have confirmed that the issue exists there.
DarkflameServer Version
411dce7
Issue Description
The death plane in the Advent Gardens spider cave does not smash your character (despite the console stating it sends a die request).
Reproduction Steps
2023-11-12.17-50-19.mp4
Expected Behavior
Death.
Environment
Windows client, WSL Ubuntu server
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