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DarkForestStorageV1.sol
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DarkForestStorageV1.sol
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// SPDX-License-Identifier: UNLICENSED
pragma solidity ^0.7.6;
pragma experimental ABIEncoderV2;
// Import base Initializable contract
import "./DarkForestTypes.sol";
contract DarkForestStorageV1 {
DarkForestTypes.GameStorage public s; // storage slot 1 - slot 0 is used by OZ-initializable internal flags
// FIRST-LEVEL GETTERS - mirrors the solidity autogenerated toplevel getters, but for GameStorage
// OMMITTED:
// - whitelist (it's a contract)
// - tokens (it's a contract)
function adminAddress() public view returns (address) {
return s.adminAddress;
}
function paused() public view returns (bool) {
return s.paused;
}
function ADMIN_CAN_ADD_PLANETS() public view returns (bool) {
return s.ADMIN_CAN_ADD_PLANETS;
}
function WORLD_RADIUS_LOCKED() public view returns (bool) {
return s.WORLD_RADIUS_LOCKED;
}
function TOKEN_MINT_END_TIMESTAMP() public view returns (uint256) {
return s.TOKEN_MINT_END_TIMESTAMP;
}
function TARGET4_RADIUS() public view returns (uint256) {
return s.TARGET4_RADIUS;
}
function snarkConstants() public view returns (DarkForestTypes.SnarkConstants memory) {
return s.snarkConstants;
}
function gameConstants() public view returns (DarkForestTypes.GameConstants memory) {
return s.gameConstants;
}
function planetLevelsCount() public view returns (uint256) {
return s.planetLevelsCount;
}
function worldRadius() public view returns (uint256) {
return s.worldRadius;
}
function planetEventsCount() public view returns (uint256) {
return s.planetEventsCount;
}
function planetDefaultStats(uint256 level)
public
view
returns (DarkForestTypes.PlanetDefaultStats memory)
{
return s.planetDefaultStats[level];
}
function planetIds(uint256 idx) public view returns (uint256) {
return s.planetIds[idx];
}
function revealedPlanetIds(uint256 idx) public view returns (uint256) {
return s.revealedPlanetIds[idx];
}
function playerIds(uint256 idx) public view returns (address) {
return s.playerIds[idx];
}
function planets(uint256 key) public view returns (DarkForestTypes.Planet memory) {
return s.planets[key];
}
function revealedCoords(uint256 key)
public
view
returns (DarkForestTypes.RevealedCoords memory)
{
return s.revealedCoords[key];
}
function planetsExtendedInfo(uint256 key)
public
view
returns (DarkForestTypes.PlanetExtendedInfo memory)
{
return s.planetsExtendedInfo[key];
}
function artifactIdToPlanetId(uint256 key) public view returns (uint256) {
return s.artifactIdToPlanetId[key];
}
function artifactIdToVoyageId(uint256 key) public view returns (uint256) {
return s.artifactIdToVoyageId[key];
}
function planetEvents(uint256 key)
public
view
returns (DarkForestTypes.PlanetEventMetadata[] memory)
{
return s.planetEvents[key];
}
function players(address key) public view returns (DarkForestTypes.Player memory) {
return s.players[key];
}
function planetArrivals(uint256 key) public view returns (DarkForestTypes.ArrivalData memory) {
return s.planetArrivals[key];
}
function planetArtifacts(uint256 key) public view returns (uint256[] memory) {
return s.planetArtifacts[key];
}
// ADDITIONAL UTILITY GETTERS
function getNPlanets() public view returns (uint256) {
return s.planetIds.length;
}
function getNRevealedPlanets() public view returns (uint256) {
return s.revealedPlanetIds.length;
}
function getNPlayers() public view returns (uint256) {
return s.playerIds.length;
}
function getPlanetEventsCount(uint256 locationId) public view returns (uint256) {
return s.planetEvents[locationId].length;
}
function getPlanetEvent(uint256 locationId, uint256 idx)
public
view
returns (DarkForestTypes.PlanetEventMetadata memory)
{
return s.planetEvents[locationId][idx];
}
function getPlanetArrival(uint256 arrivalId)
public
view
returns (DarkForestTypes.ArrivalData memory)
{
return s.planetArrivals[arrivalId];
}
function getRevealedCoords(uint256 locationId)
public
view
returns (DarkForestTypes.RevealedCoords memory)
{
return s.revealedCoords[locationId];
}
function getUpgrades() public view returns (DarkForestTypes.Upgrade[4][3] memory) {
return s.upgrades;
}
function getTypeWeights() public view returns (uint8[5][10][4] memory) {
return s.gameConstants.PLANET_TYPE_WEIGHTS;
}
function getArtifactPointValues() public view returns (uint256[6] memory) {
return s.gameConstants.ARTIFACT_POINT_VALUES;
}
function getRevealCooldown() public view returns (uint256) {
return s.gameConstants.LOCATION_REVEAL_COOLDOWN;
}
function getDefaultStats() public view returns (DarkForestTypes.PlanetDefaultStats[] memory) {
return s.planetDefaultStats;
}
function getPlanetLevelThresholds() public view returns (uint256[] memory) {
return s.planetLevelThresholds;
}
function getCumulativeRarities() public view returns (uint256[] memory) {
return s.cumulativeRarities;
}
}