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Releases: darklab8/fl-darkstat

v1.22.5

24 Jul 11:40
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## **v1.22.5** <sub><sub>2024-07-24 ([61ec8c8f...61ec8c8f](https://gi…

…thub.com/darklab8/fl-darkstat/compare/61ec8c8f...61ec8c8f?diff=split))</sub></sub>

## Fixes
### fix
* move range and speed closer ([61ec8c8f](https://github.com/darklab8/fl-darkstat/commit/61ec8c8f))

v1.22.3

13 Jul 21:01
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## **v1.22.3** <sub><sub>2024-07-13 ([64dd8b73...64dd8b73](https://gi…

…thub.com/darklab8/fl-darkstat/compare/64dd8b73...64dd8b73?diff=split))</sub></sub>

## Fixes
### fix
* math floor in trade routes ([64dd8b73](https://github.com/darklab8/fl-darkstat/commit/64dd8b73))

v1.22.2

10 Jul 15:31
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## **v1.22.2** <sub><sub>2024-07-10 ([eec24c2b...e6deb51f](https://gi…

…thub.com/darklab8/fl-darkstat/compare/eec24c2b...e6deb51f?diff=split))</sub></sub>

## Fixes
### fix
* add region name to shop infos ([e6deb51f](https://github.com/darklab8/fl-darkstat/commit/e6deb51f))
### docs
* fix their indentation ([0ed1bd45](https://github.com/darklab8/fl-darkstat/commit/0ed1bd45))
* update dev env instruction ([e518482f](https://github.com/darklab8/fl-darkstat/commit/e518482f))

v1.22.1

08 Jul 21:39
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## **v1.22.1** <sub><sub>2024-07-08 ([d52e190d...d52e190d](https://gi…

…thub.com/darklab8/fl-darkstat/compare/d52e190d...d52e190d?diff=split))</sub></sub>

## Fixes
### fix
* shield damage for missiles ([d52e190d](https://github.com/darklab8/fl-darkstat/commit/d52e190d))

v1.21.1

07 Jul 19:07
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## **v1.21.1** <sub><sub>2024-07-07 ([093630e3...010f6f4c](https://gi…

…thub.com/darklab8/fl-darkstat/compare/093630e3...010f6f4c?diff=split))</sub></sub>

## Fixes
### fix
* id rephacks having relationship ([010f6f4c](https://github.com/darklab8/fl-darkstat/commit/010f6f4c))
### docs
* add 1.21 picture ([093630e3](https://github.com/darklab8/fl-darkstat/commit/093630e3))

v1.21.0

07 Jul 17:34
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## **v1.21.0** <sub><sub>2024-07-07 ([ae0aaf00...d8c5d997](https://gi…

…thub.com/darklab8/fl-darkstat/compare/ae0aaf00...d8c5d997?diff=split))</sub></sub>

## Features
### feat
* add rephacks tab ([ae0aaf00](https://github.com/darklab8/fl-darkstat/commit/ae0aaf00))

v1.20.5

05 Jul 22:49
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## **v1.20.5** <sub><sub>2024-07-06 ([0c7c4182...0c7c4182](https://gi…

…thub.com/darklab8/fl-darkstat/compare/0c7c4182...0c7c4182?diff=split))</sub></sub>

## Fixes
### fix
* damage modifiers for shields only ([0c7c4182](https://github.com/darklab8/fl-darkstat/commit/0c7c4182))

v1.20.4

05 Jul 22:42
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## **v1.20.4** <sub><sub>2024-07-06 ([89ce56ae...89ce56ae](https://gi…

…thub.com/darklab8/fl-darkstat/compare/89ce56ae...89ce56ae?diff=split))</sub></sub>

## Fixes
### fix
* acount for avg shield damage modifier ([89ce56ae](https://github.com/darklab8/fl-darkstat/commit/89ce56ae))

v1.20.3

02 Jul 17:26
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## **v1.20.3** <sub><sub>2024-07-02 ([20f437db...20f437db](https://gi…

…thub.com/darklab8/fl-darkstat/compare/20f437db...20f437db?diff=split))</sub></sub>

## Fixes
### fix
* vanilla routes + bribery navmap ([20f437db](https://github.com/darklab8/fl-darkstat/commit/20f437db))

v1.20.2

02 Jul 12:16
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## **v1.20.2** <sub><sub>2024-07-02 ([aafd4997...aafd4997](https://gi…

…thub.com/darklab8/fl-darkstat/compare/aafd4997...aafd4997?diff=split))</sub></sub>

## Fixes
### fix
* output navmap for trade routes too ([aafd4997](https://github.com/darklab8/fl-darkstat/commit/aafd4997))