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Support for GL_NV_shader_buffer_load #186

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wrightwriter opened this issue Dec 26, 2023 · 0 comments
Open

Support for GL_NV_shader_buffer_load #186

wrightwriter opened this issue Dec 26, 2023 · 0 comments

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@wrightwriter
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GL_NV_shader_buffer_load lets you use bindless buffers with C-like syntax, including casting uint64_t to any* (float*, vec3*, SomeStruct*).

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It's an OpenGL specific nvidia extension, not widely used.

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