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Optimize splitting lines with many rules.
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The constraint checking was quadratic in the number of rules in the
line which is bad on pathologically long lines like #456.

This gets it back down to linear. It takes that bug from 7 minutes to
about 20 seconds on my machine. The benchmark, which is closer to real
code, gets about 20% faster.

I'm still leaving #456 open because I think there's more work to be
done there, but this is a solid improvement overall.

R=kevmoo@google.com

Review URL: https://codereview.chromium.org//1418483008 .
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munificent committed Nov 10, 2015
1 parent 1d64853 commit 10ad66e
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Showing 9 changed files with 108 additions and 41 deletions.
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
* Indent multi-line collections in default values (#441).
* Handle `if` statements without curly bodies better (#448).
* Handle loop statements without curly bodies better (#449).
* Optimize splitting lines with many rules.

# 0.2.0

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4 changes: 2 additions & 2 deletions lib/src/chunk.dart
Original file line number Diff line number Diff line change
Expand Up @@ -254,8 +254,8 @@ class Chunk extends Selection {
} else {
parts.add(rule.toString());

if (_rule.outerRules.isNotEmpty) {
parts.add("-> ${_rule.outerRules.join(' ')}");
if (_rule.constrainedRules.isNotEmpty) {
parts.add("-> ${_rule.constrainedRules.join(' ')}");
}
}

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3 changes: 1 addition & 2 deletions lib/src/dart_formatter.dart
Original file line number Diff line number Diff line change
Expand Up @@ -114,8 +114,7 @@ class DartFormatter {
stringSource,
token.offset,
math.max(token.length, 1),
ParserErrorCode.UNEXPECTED_TOKEN,
[token.lexeme]);
ParserErrorCode.UNEXPECTED_TOKEN, [token.lexeme]);

throw new FormatterException([error]);
}
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6 changes: 4 additions & 2 deletions lib/src/debug.dart
Original file line number Diff line number Diff line change
Expand Up @@ -118,8 +118,10 @@ void dumpChunks(int start, List<Chunk> chunks) {
if (chunk.rule != null) {
row.add(chunk.isHardSplit ? "" : chunk.rule.toString());

var outerRules = chunk.rule.outerRules.toSet().intersection(rules);
writeIf(outerRules.isNotEmpty, () => "-> ${outerRules.join(" ")}");
var constrainedRules =
chunk.rule.constrainedRules.toSet().intersection(rules);
writeIf(constrainedRules.isNotEmpty,
() => "-> ${constrainedRules.join(" ")}");
} else {
row.add("(no rule)");

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6 changes: 6 additions & 0 deletions lib/src/line_splitting/line_splitter.dart
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,12 @@ class LineSplitter {
for (var i = 0; i < rules.length; i++) {
rules[i].index = i;
}

// Now that every used rule has an index, tell the rules to discard any
// constraints on unindexed rules.
for (var rule in rules) {
rule.forgetUnusedRules();
}
}

/// Determine the best way to split the chunks into lines that fit in the
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4 changes: 1 addition & 3 deletions lib/src/line_splitting/rule_set.dart
Original file line number Diff line number Diff line change
Expand Up @@ -59,9 +59,7 @@ class RuleSet {
_values[rule.index] = value;

// Test this rule against the other rules being bound.
for (var other in rules) {
if (rule == other) continue;

for (var other in rule.constrainedRules) {
var otherValue = _values[other.index];
var constraint = rule.constrain(value, other);

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55 changes: 40 additions & 15 deletions lib/src/line_splitting/solve_state.dart
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,16 @@ class SolveState {
final LineSplitter _splitter;
final RuleSet _ruleValues;

/// The set of [Rule]s that are bound by [_ruleValues].
///
/// Cached by [_ensureConstraints] for use by [_ensureUnboundConstraints].
Set<Rule> _boundRules;

/// The set of [Rule]s that are not bound by [_ruleValues].
///
/// Cached by [_ensureConstraints] for use by [_ensureUnboundConstraints].
Set<Rule> _unboundRules;

/// The unbound rules in this state that can be bound to produce new more
/// refined states.
///
Expand Down Expand Up @@ -249,6 +259,8 @@ class SolveState {
if (_constraints[rule] != other._constraints[rule]) return false;
}

_ensureUnboundConstraints();
other._ensureUnboundConstraints();
if (_unboundConstraints.length != other._unboundConstraints.length) {
return false;
}
Expand Down Expand Up @@ -427,10 +439,6 @@ class SolveState {

var added = false;
for (var constrained in rule.allConstrainedRules) {
// The rule may constrain some other rule that was already hardened and
// discarded. In that case, we can ignore it.
if (constrained.index == null) continue;

if (_ruleValues.contains(constrained)) continue;

_liveRules.add(constrained);
Expand Down Expand Up @@ -482,37 +490,55 @@ class SolveState {
void _ensureConstraints() {
if (_constraints != null) return;

var unboundRules = [];
var boundRules = [];
_unboundRules = new Set();
_boundRules = new Set();

for (var rule in _splitter.rules) {
if (_ruleValues.contains(rule)) {
boundRules.add(rule);
_boundRules.add(rule);
} else {
unboundRules.add(rule);
_unboundRules.add(rule);
}
}

_constraints = {};

for (var unbound in unboundRules) {
for (var bound in boundRules) {
for (var bound in _boundRules) {
for (var unbound in bound.constrainedRules) {
if (!_unboundRules.contains(unbound)) continue;

var value = _ruleValues.getValue(bound);
var constraint = bound.constrain(value, unbound);
if (constraint != null) {
_constraints[unbound] = constraint;
}
}
}
}

/// Lazily initializes the [_unboundConstraints], which is needed to compare
/// two states for overlap.
///
/// We do this lazily because the calculation is a bit slow, and is only
/// needed when we have two states with the same score.
void _ensureUnboundConstraints() {
if (_unboundConstraints != null) return;

// _ensureConstraints should be called first which initializes these.
assert(_boundRules != null);
assert(_unboundRules != null);

_unboundConstraints = {};

for (var unbound in unboundRules) {
for (var unbound in _unboundRules) {
var disallowedValues;

for (var value = 0; value < unbound.numValues; value++) {
for (var j = 0; j < boundRules.length; j++) {
var bound = boundRules[j];
for (var bound in unbound.constrainedRules) {
if (!_boundRules.contains(bound)) continue;

var boundValue = _ruleValues.getValue(bound);

for (var value = 0; value < unbound.numValues; value++) {
var constraint = unbound.constrain(value, bound);

// If the unbound rule doesn't place any constraint on this bound
Expand All @@ -523,7 +549,6 @@ class SolveState {
// we don't need to track it. This way, two states that have the
// same bound value, one of which has a satisfied constraint, are
// still allowed to overlap.
var boundValue = _ruleValues.getValue(bound);
if (constraint == boundValue) continue;
if (constraint == -1 && boundValue != 0) continue;

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32 changes: 17 additions & 15 deletions lib/src/rule/argument.dart
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ import 'rule.dart';
/// Base class for a rule that handles argument or parameter lists.
abstract class ArgumentRule extends Rule {
/// The rule used to split collections in the argument list, if any.
final Rule _collectionRule;
Rule _collectionRule;

/// If true, then inner rules that are written will force this rule to split.
///
Expand All @@ -27,13 +27,15 @@ abstract class ArgumentRule extends Rule {
/// collections in the list.
ArgumentRule(this._collectionRule);

Iterable<Rule> get constrainedRules {
var rules = super.constrainedRules;
if (_collectionRule != null) {
rules = rules.toList()..add(_collectionRule);
}
void addConstrainedRules(Set<Rule> rules) {
if (_collectionRule != null) rules.add(_collectionRule);
}

return rules;
void forgetUnusedRules() {
super.forgetUnusedRules();
if (_collectionRule != null && _collectionRule.index == null) {
_collectionRule = null;
}
}

/// Called before a collection argument is written.
Expand Down Expand Up @@ -68,13 +70,15 @@ abstract class PositionalRule extends ArgumentRule {
/// arguments in the list.
PositionalRule(Rule collectionRule) : super(collectionRule);

Iterable<Rule> get constrainedRules {
var rules = super.constrainedRules;
if (_namedArgsRule != null) {
rules = rules.toList()..add(_namedArgsRule);
}
void addConstrainedRules(Set<Rule> rules) {
if (_namedArgsRule != null) rules.add(_namedArgsRule);
}

return rules;
void forgetUnusedRules() {
super.forgetUnusedRules();
if (_namedArgsRule != null && _namedArgsRule.index == null) {
_namedArgsRule = null;
}
}

/// Remembers [chunk] as containing the split that occurs right before an
Expand Down Expand Up @@ -122,8 +126,6 @@ class SinglePositionalRule extends PositionalRule {
/// internally without forcing a split before the argument.
final bool splitsOnInnerRules;

bool hack = false;

/// Creates a new rule for a positional argument list.
///
/// If [collectionRule] is given, it is the rule used to split the
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38 changes: 36 additions & 2 deletions lib/src/rule/rule.dart
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,6 @@ abstract class Rule extends FastHash {
///
/// This contains all direct as well as transitive relationships. If A
/// contains B which contains C, C's outerRules contains both B and A.
Iterable<Rule> get outerRules => _outerRules;
final Set<Rule> _outerRules = new Set<Rule>();

/// Adds [inner] as an inner rule of this rule if it cares about inner rules.
Expand Down Expand Up @@ -78,8 +77,43 @@ abstract class Rule extends FastHash {
return null;
}

/// A protected method for subclasses to add the rules that they constrain
/// to [rules].
///
/// Called by [Rule] the first time [constrainedRules] is accessed.
void addConstrainedRules(Set<Rule> rules) {}

/// Discards constraints on any rule that doesn't have an index.
///
/// This is called by [LineSplitter] after it has indexed all of the in-use
/// rules. A rule may end up with a constraint on a rule that's no longer
/// used by any chunk. This can happen if the rule gets hardened, or if it
/// simply never got used by a chunk. For example, a rule for splitting an
/// empty list of metadata annotations.
///
/// This removes all of those.
void forgetUnusedRules() {
_outerRules.retainWhere((rule) => rule.index != null);

// Clear the cached ones too.
_constrainedRules = null;
_allConstrainedRules = null;
}

/// The other [Rule]s that this rule places immediate constraints on.
Iterable<Rule> get constrainedRules => _outerRules;
Set<Rule> get constrainedRules {
// Lazy initialize this on first use. Note: Assumes this is only called
// after the chunks have been written and any constraints have been wired
// up.
if (_constrainedRules == null) {
_constrainedRules = _outerRules.toSet();
addConstrainedRules(_constrainedRules);
}

return _constrainedRules;
}

Set<Rule> _constrainedRules;

/// The transitive closure of all of the rules this rule places constraints
/// on, directly or indirectly, including itself.
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