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Easy to use, customizable, efficient 3D renderer library built on wgpu.

License

Apache-2.0 and 2 other licenses found

Licenses found

Apache-2.0
LICENSE.APACHE
MIT
LICENSE.MIT
Zlib
LICENSE.ZLIB
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dasifefe/rend3

 
 

rend3

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Easy to use, customizable, efficient 3D renderer library built on wgpu.

Library is under active development. While internals will likely change quite a bit, the external api will only experience minor changes as features are added.

To use rend3 add the following to your Cargo.toml:

rend3 = "0.2.0"

Screenshots

scifi-base emerald-square example

Examples

Take a look at the examples getting started with the api.

Purpose

rend3 tries to fulfill the following usecases:

  1. Games and visualizations that need a customizable, and efficient renderer.
  2. Small projects that just want to put objects on screen, but want lighting and effects.
  3. A small cog in a big machine: a renderer doesn't interfere with the rest of the program.

rend3 is not:

  1. A framework or engine. It does not include all the parts needed to make an advanced game or simulation nor care how you structure your program. I do have plans for a rend3-util (or similar) crate that is a very basic framework for the second use case listed above.

Helper Crates

This is the primary crate which holds the main [Renderer] struct. We have some other crates:

  • rend3-gltf: contains code to load from a .gltf or .glb file.
  • rend3-pbr: contains render routines for drawing PBR-style objects.

GPU Culling

On Vulkan and DX12 "gpu mode" is enabled by default, which uses modern bindless resources and gpu-based culling. This reduces CPU load and allows significantly more powerful culling.

Future Plans

I have grand plans for this library. An overview can be found in the issue tracker under the enhancement label.

Matrix Chatroom

We have a matrix chatroom that you can come and join if you want to chat about using rend3 or developing it:

Matrix

If discord is more your style, our meta project has a channel which mirrors the matrix:

Discord

Helping Out

We welcome all contributions and ideas. If you want to participate or have ideas for this library, we'd love to hear them!

License: MIT OR Apache-2.0 OR Zlib

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Easy to use, customizable, efficient 3D renderer library built on wgpu.

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License

Apache-2.0 and 2 other licenses found

Licenses found

Apache-2.0
LICENSE.APACHE
MIT
LICENSE.MIT
Zlib
LICENSE.ZLIB

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  • Rust 92.5%
  • GLSL 7.5%