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Continuum 1.1 (Beta)

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@dasorik dasorik released this 02 Jan 10:10

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The 1.1 version of Continuum Mod Manager is now available. Please submit any issues to the Issues page, and any feedback via the Continuum Mod Manager Discord

New Features

  • Added QuickBMSExtractMode property to game integrations to allow for handling of scenarios where QuickBMS files needed to be extracted to a specifically named folder, or into the same directory as the extracted files (see docs for more info)
  • Text properties for integrations can now define a list of path suffixes, rather than being limited to just one (for compatibility with games that have different file structures between versions or platforms)
  • QuickBMS will now use the 4GB mode where the file being extracted exceeds 4 GB
  • In the case of a de-sync (which can be caused by re-installing the game, or manually modifying files), users can delete Continuum's cached data used for restoring game state (to remove the need to manually delete this data if installation fails as a result of this de-sync)

Bug Fixes

  • Modified mod/setting options are no longer forgotten when returning to a dialog when prompted about unsaved changes
  • If installing multiple mods at the same time and these fail to install (due to a conflict), this will now re-apply the correct list of mods
  • Mods can no longer conflict with themselves (this change makes Continuum a bit more robust when dealing with installs that aren't pristine - you should still make sure that your game installation is clean before using Continuum however!)
  • Mod that install with resolvable conflicts no longer cause a de-sync between the mods Continuum thinks are installed (and what is actually installed)

Known Issues (cont.)

  • On certain devices the app may load to a grey screen. If this happens minimize and maximize the application to force the UI to refresh. This will be addressed in the next release