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- Provides the team of the player who kills a Great Worm a bounty of resources - The resource bounty is somewhat random but depends on how the Great Worm was killed - Allows server operators to adjust wildlife the total number of Great Worms with "GreatWorms_MaxNumber" - Allows server operators to adjust wildlife probability that a new Great Worm will spawn with "GreatWorms_SpawnChance" - Creates new admin command with the Slay power to `!devour <player>` which will spawn a Great Worm at the player's location
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/* | ||
Silica Worm Bounty | ||
Copyright (C) 2024 by databomb | ||
* Description * | ||
Allows players who kill a Great Worm to receive a bounty, and allows | ||
server operators to adjust the probabilities and number of Great Worms. | ||
* License * | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#if NET6_0 | ||
using Il2Cpp; | ||
#else | ||
using System.Reflection; | ||
#endif | ||
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using HarmonyLib; | ||
using MelonLoader; | ||
using SilicaAdminMod; | ||
using System; | ||
using UnityEngine; | ||
using Si_WormBounty; | ||
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[assembly: MelonInfo(typeof(WormBounty), "Worm Bounty", "0.9.0", "databomb", "https://github.com/data-bomb/Silica")] | ||
[assembly: MelonGame("Bohemia Interactive", "Silica")] | ||
[assembly: MelonOptionalDependencies("Admin Mod")] | ||
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namespace Si_WormBounty | ||
{ | ||
public class WormBounty : MelonMod | ||
{ | ||
static MelonPreferences_Category _modCategory = null!; | ||
static MelonPreferences_Entry<int> _Pref_GreatWorms_MaxNumber = null!; | ||
static MelonPreferences_Entry<float> _Pref_GreatWorms_SpawnChance = null!; | ||
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public override void OnInitializeMelon() | ||
{ | ||
_modCategory ??= MelonPreferences.CreateCategory("Silica"); | ||
_Pref_GreatWorms_MaxNumber ??= _modCategory.CreateEntry<int>("GreatWorms_MaxNumber", 2); | ||
_Pref_GreatWorms_SpawnChance ??= _modCategory.CreateEntry<float>("GreatWorms_SpawnChance", 0.25f); | ||
} | ||
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public override void OnLateInitializeMelon() | ||
{ | ||
HelperMethods.CommandCallback devourCallback = Command_Devour; | ||
HelperMethods.RegisterAdminCommand("devour", devourCallback, Power.Slay, "Spawns a Great Worm at the location of the player. Usage: !devour <player>"); | ||
} | ||
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public void Command_Devour(Player? callerPlayer, String args) | ||
{ | ||
string commandName = args.Split(' ')[0]; | ||
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// validate argument count | ||
int argumentCount = args.Split(' ').Length - 1; | ||
if (argumentCount > 1) | ||
{ | ||
HelperMethods.SendChatMessageToPlayer(callerPlayer, HelperMethods.chatPrefix, commandName, ": Too many arguments"); | ||
return; | ||
} | ||
else if (argumentCount < 1) | ||
{ | ||
HelperMethods.SendChatMessageToPlayer(callerPlayer, HelperMethods.chatPrefix, commandName, ": Too few arguments"); | ||
return; | ||
} | ||
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// validate argument contents | ||
string targetText = args.Split(' ')[1]; | ||
Player? targetPlayer = HelperMethods.FindTargetPlayer(targetText); | ||
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if (targetPlayer == null) | ||
{ | ||
HelperMethods.SendChatMessageToPlayer(callerPlayer, HelperMethods.chatPrefix, commandName, ": Ambiguous or invalid target"); | ||
return; | ||
} | ||
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if (callerPlayer != null && !callerPlayer.CanAdminTarget(targetPlayer)) | ||
{ | ||
HelperMethods.ReplyToCommand_Player(targetPlayer, "is immune due to level"); | ||
return; | ||
} | ||
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// do the devouring | ||
AmbientLife wildLifeInstance = GameObject.FindObjectOfType<AmbientLife>(); | ||
Vector3 targetPosition = targetPlayer.ControlledUnit.WorldPhysicalCenter; | ||
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#if NET6_0 | ||
wildLifeInstance.SpawnBoss(targetPosition, null); | ||
#else | ||
Type ambientLifeType = typeof(AmbientLife); | ||
MethodInfo spawnBossMethod = ambientLifeType.GetMethod("SpawnBoss", BindingFlags.Instance | BindingFlags.NonPublic); | ||
spawnBossMethod.Invoke(wildLifeInstance, parameters: new object?[] { targetPosition, null }); | ||
#endif | ||
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MelonLogger.Msg("Spawning Great Worm to devour player (" + targetPlayer.PlayerName + ")"); | ||
HelperMethods.AlertAdminActivity(callerPlayer, targetPlayer, "devoured"); | ||
} | ||
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#if NET6_0 | ||
[HarmonyPatch(typeof(AmbientLife), nameof(AmbientLife.OnEnable))] | ||
#else | ||
[HarmonyPatch(typeof(AmbientLife), "OnEnable")] | ||
#endif | ||
private static class WormBounty_Patch_AmbientLife_OnEnable | ||
{ | ||
public static void Postfix(AmbientLife __instance) | ||
{ | ||
try | ||
{ | ||
__instance.NumBossMax = _Pref_GreatWorms_MaxNumber.Value; | ||
__instance.SpawnBossChance = _Pref_GreatWorms_SpawnChance.Value; | ||
} | ||
catch (Exception error) | ||
{ | ||
HelperMethods.PrintError(error, "Failed to run AmbientLife::OnEnable"); | ||
} | ||
} | ||
} | ||
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#if NET6_0 | ||
[HarmonyPatch(typeof(AmbientLife), nameof(AmbientLife.OnUnitDestroyed))] | ||
#else | ||
[HarmonyPatch(typeof(AmbientLife), "OnUnitDestroyed")] | ||
#endif | ||
private static class WormBounty_Patch_AmbientLife_OnUnitDestroyed | ||
{ | ||
public static void Prefix(AmbientLife __instance, Unit __0, EDamageType __1, GameObject __2) | ||
{ | ||
try | ||
{ | ||
if (__2 == null) | ||
{ | ||
return; | ||
} | ||
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// a Basic wildlife was destroyed, ignore that | ||
if (__instance.Boss != __0.ObjectInfo) | ||
{ | ||
return; | ||
} | ||
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// check if this is an actual player | ||
BaseGameObject attackerBase = GameFuncs.GetBaseGameObject(__2); | ||
if (attackerBase == null) | ||
{ | ||
return; | ||
} | ||
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NetworkComponent attackerNetComp = attackerBase.NetworkComponent; | ||
if (attackerNetComp == null) | ||
{ | ||
return; | ||
} | ||
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Player attackerPlayer = attackerNetComp.OwnerPlayer; | ||
if (attackerPlayer == null) | ||
{ | ||
return; | ||
} | ||
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if (attackerPlayer.Team == null) | ||
{ | ||
return; | ||
} | ||
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// determine bounty amount | ||
int bountyAmount = FindBounty(__1); | ||
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// award bounty | ||
AwardBounty(attackerPlayer, bountyAmount); | ||
} | ||
catch (Exception error) | ||
{ | ||
HelperMethods.PrintError(error, "Failed to run AmbientLife::OnUnitDestroyed"); | ||
} | ||
} | ||
} | ||
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private static int FindBounty(EDamageType damageType) | ||
{ | ||
// explosion kills earn a bit less | ||
int baseAmount = (damageType == EDamageType.Explosion) ? 500 : 1000; | ||
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// give a little more, perhaps | ||
System.Random randomIndex = new System.Random(); | ||
int varyingAmount = randomIndex.Next(0, 750); | ||
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// round down to nearest ten | ||
varyingAmount = (int)Math.Round(varyingAmount / 10.0) * 10; | ||
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return baseAmount + varyingAmount; | ||
} | ||
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private static void AwardBounty(Player player, int bounty) | ||
{ | ||
Team team = player.Team; | ||
team.StoreResource(bounty); | ||
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HelperMethods.ReplyToCommand_Player(player, "defeated a Great Worm. ", bounty.ToString(), " awarded to ", team.TeamShortName); | ||
} | ||
} | ||
} |
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<Import Project="..\include\common.csproj" /> | ||
<Import Project="..\include\net6.csproj" Condition="'$(TargetFramework)' == 'net6.0'" /> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.6.33723.286 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Si_WormBounty", "Si_WormBounty.csproj", "{98DA2BBC-E151-40EB-97B3-76B36D8165D5}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{98DA2BBC-E151-40EB-97B3-76B36D8165D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{98DA2BBC-E151-40EB-97B3-76B36D8165D5}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{98DA2BBC-E151-40EB-97B3-76B36D8165D5}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{98DA2BBC-E151-40EB-97B3-76B36D8165D5}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {F5AA1254-2B36-4A67-9939-0D011BF03A98} | ||
EndGlobalSection | ||
EndGlobal |