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lua.pb.validate.go
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lua.pb.validate.go
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// Code generated by protoc-gen-validate. DO NOT EDIT.
// source: envoy/extensions/filters/http/lua/v3/lua.proto
package envoy_extensions_filters_http_lua_v3
import (
"bytes"
"errors"
"fmt"
"net"
"net/mail"
"net/url"
"regexp"
"strings"
"time"
"unicode/utf8"
"github.com/golang/protobuf/ptypes"
)
// ensure the imports are used
var (
_ = bytes.MinRead
_ = errors.New("")
_ = fmt.Print
_ = utf8.UTFMax
_ = (*regexp.Regexp)(nil)
_ = (*strings.Reader)(nil)
_ = net.IPv4len
_ = time.Duration(0)
_ = (*url.URL)(nil)
_ = (*mail.Address)(nil)
_ = ptypes.DynamicAny{}
)
// define the regex for a UUID once up-front
var _lua_uuidPattern = regexp.MustCompile("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$")
// Validate checks the field values on Lua with the rules defined in the proto
// definition for this message. If any rules are violated, an error is returned.
func (m *Lua) Validate() error {
if m == nil {
return nil
}
if len(m.GetInlineCode()) < 1 {
return LuaValidationError{
field: "InlineCode",
reason: "value length must be at least 1 bytes",
}
}
for key, val := range m.GetSourceCodes() {
_ = val
// no validation rules for SourceCodes[key]
if v, ok := interface{}(val).(interface{ Validate() error }); ok {
if err := v.Validate(); err != nil {
return LuaValidationError{
field: fmt.Sprintf("SourceCodes[%v]", key),
reason: "embedded message failed validation",
cause: err,
}
}
}
}
return nil
}
// LuaValidationError is the validation error returned by Lua.Validate if the
// designated constraints aren't met.
type LuaValidationError struct {
field string
reason string
cause error
key bool
}
// Field function returns field value.
func (e LuaValidationError) Field() string { return e.field }
// Reason function returns reason value.
func (e LuaValidationError) Reason() string { return e.reason }
// Cause function returns cause value.
func (e LuaValidationError) Cause() error { return e.cause }
// Key function returns key value.
func (e LuaValidationError) Key() bool { return e.key }
// ErrorName returns error name.
func (e LuaValidationError) ErrorName() string { return "LuaValidationError" }
// Error satisfies the builtin error interface
func (e LuaValidationError) Error() string {
cause := ""
if e.cause != nil {
cause = fmt.Sprintf(" | caused by: %v", e.cause)
}
key := ""
if e.key {
key = "key for "
}
return fmt.Sprintf(
"invalid %sLua.%s: %s%s",
key,
e.field,
e.reason,
cause)
}
var _ error = LuaValidationError{}
var _ interface {
Field() string
Reason() string
Key() bool
Cause() error
ErrorName() string
} = LuaValidationError{}
// Validate checks the field values on LuaPerRoute with the rules defined in
// the proto definition for this message. If any rules are violated, an error
// is returned.
func (m *LuaPerRoute) Validate() error {
if m == nil {
return nil
}
switch m.Override.(type) {
case *LuaPerRoute_Disabled:
if m.GetDisabled() != true {
return LuaPerRouteValidationError{
field: "Disabled",
reason: "value must equal true",
}
}
case *LuaPerRoute_Name:
if utf8.RuneCountInString(m.GetName()) < 1 {
return LuaPerRouteValidationError{
field: "Name",
reason: "value length must be at least 1 runes",
}
}
default:
return LuaPerRouteValidationError{
field: "Override",
reason: "value is required",
}
}
return nil
}
// LuaPerRouteValidationError is the validation error returned by
// LuaPerRoute.Validate if the designated constraints aren't met.
type LuaPerRouteValidationError struct {
field string
reason string
cause error
key bool
}
// Field function returns field value.
func (e LuaPerRouteValidationError) Field() string { return e.field }
// Reason function returns reason value.
func (e LuaPerRouteValidationError) Reason() string { return e.reason }
// Cause function returns cause value.
func (e LuaPerRouteValidationError) Cause() error { return e.cause }
// Key function returns key value.
func (e LuaPerRouteValidationError) Key() bool { return e.key }
// ErrorName returns error name.
func (e LuaPerRouteValidationError) ErrorName() string { return "LuaPerRouteValidationError" }
// Error satisfies the builtin error interface
func (e LuaPerRouteValidationError) Error() string {
cause := ""
if e.cause != nil {
cause = fmt.Sprintf(" | caused by: %v", e.cause)
}
key := ""
if e.key {
key = "key for "
}
return fmt.Sprintf(
"invalid %sLuaPerRoute.%s: %s%s",
key,
e.field,
e.reason,
cause)
}
var _ error = LuaPerRouteValidationError{}
var _ interface {
Field() string
Reason() string
Key() bool
Cause() error
ErrorName() string
} = LuaPerRouteValidationError{}