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Items Template for Ox_Inventory | Credit to OverExtended Team

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I put this together for my own server that I'm working on, but I thought I would share the items & effects. I'll add to it as I edit and add more items and I will notate which files go where in the client / server code so that it should be easy to put together. I also added the latest weapons from the recent updates.

Image Quality: I use adobe illustrator to cut out & size the images, without losing too much of the quality

item_images

Configured items for use:

  • 1 super secret item that isn't ready yet
  • 28 animated foods
  • 10 animated drinks
  • 4 animated beers
  • 10 animated items
  • 3 animated drugs
  • 4 animated badges
  • 4 storage items
  • 15 badge items

Configured server items for use:

  • 4 beer cases (gives player chosen beer)
  • 5 pizza boxes (gives player chosen pizza)
  • 5 ammo cases (gives player chosen ammo)

Instructions

  • copy the contents of items_list.lua and insert it into the data/items.lua file
  • copy the contents of weapons_add.lua and insert it into the data/weapons.lua file
  • copy the contents of shops_list.lua and insert it into the data/shops.lua file
  • copy the contents of client_add.lua and insert it into the modules/items/client.lua file at the bottom of the file
  • copy the contents of server_add.lua and insert it into the modules/items/server.lua file at the top of the file
  • place the inventory_support folder to your resources folder & add "ensure inventory_support" to your server CFG

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