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GSHMUP

A bullet hell shooter written in C and Guile.

This is an experiment to write a small game that uses the GNU extension language, Guile, for configuration and event scripting.

Lua is often the go-to language for game scripting, but I wanted to try something different.

Watch a brief demo video

Try it

make
./gshmup

Refer to module/gshmup/init.scm for keybindings and other configuration.

For those feeling more adventurous, Gshmup runs a REPL server. Connect using Geiser in Emacs and have fun manipulating the game as it is running.

Dependencies

  • Allegro >= 5.0
  • GNU Guile >= 2.0
  • GLib >= 2.0

License

GNU GPL v3

Thanks

Thanks to:

  • mark_weaver and ijp for helping me with everything Guile related on a regular basis.
  • wingo for his coroutine implementation.
  • MIT Press for SICP.
  • the other fine folks that I forgot to mention on the #guile and #allegro rooms on freenode.

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Bullet hell shooter written in C and Guile.

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