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(SETUP_SYNTAX_TABLE_FOR_OBJECT): FROM counts chars.
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(SYNTAX_TABLE_BYTE_TO_CHAR): Handle the offset properly
both before and after conversion.

(UPDATE_SYNTAX_TABLE_FORWARD): Arg renamed to charpos.
(UPDATE_SYNTAX_TABLE_BACKWARD, UPDATE_SYNTAX_TABLE): Likewise.
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Karl Heuer committed Apr 12, 1998
1 parent 909d480 commit 19c8001
Showing 1 changed file with 20 additions and 19 deletions.
39 changes: 20 additions & 19 deletions src/syntax.h
Original file line number Diff line number Diff line change
Expand Up @@ -223,44 +223,45 @@ extern char syntax_code_spec[16];
: STRINGP (gl_state.object) \
? string_byte_to_char (gl_state.object, (bytepos)) \
: BUFFERP (gl_state.object) \
? buf_bytepos_to_charpos (XBUFFER (gl_state.object), (bytepos)) \
? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \
(bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \
: NILP (gl_state.object) \
? BYTE_TO_CHAR ((bytepos)) \
? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \
: (bytepos))

/* Make syntax table state (gl_state) good for POS, assuming it is
currently good for a position before POS. */
/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
currently good for a position before CHARPOS. */

#define UPDATE_SYNTAX_TABLE_FORWARD(pos) \
#define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \
(parse_sexp_lookup_properties \
&& (pos) >= gl_state.e_property \
? (update_syntax_table ((pos) + gl_state.offset, 1, 0, \
&& (charpos) >= gl_state.e_property \
? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \
gl_state.object), \
1) \
: 0)

/* Make syntax table state (gl_state) good for POS, assuming it is
currently good for a position after POS. */
/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
currently good for a position after CHARPOS. */

#define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \
#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \
(parse_sexp_lookup_properties \
&& (pos) <= gl_state.b_property \
? (update_syntax_table ((pos) + gl_state.offset, -1, 0, \
&& (charpos) <= gl_state.b_property \
? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
gl_state.object), \
1) \
: 0)

/* Make syntax table good for POS. */
/* Make syntax table good for CHARPOS. */

#define UPDATE_SYNTAX_TABLE(pos) \
#define UPDATE_SYNTAX_TABLE(charpos) \
(parse_sexp_lookup_properties \
&& (pos) <= gl_state.b_property \
? (update_syntax_table ((pos) + gl_state.offset, -1, 0, \
&& (charpos) <= gl_state.b_property \
? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
gl_state.object), \
1) \
: (parse_sexp_lookup_properties \
&& (pos) >= gl_state.e_property \
? (update_syntax_table ((pos) + gl_state.offset, 1, 0, \
&& (charpos) >= gl_state.e_property \
? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
gl_state.object), \
1) \
: 0))
Expand Down Expand Up @@ -327,7 +328,7 @@ if (1) \
gl_state.use_global = 0; \
gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
update_syntax_table ((BYTE_TO_CHAR ((FROM) + gl_state.offset) \
update_syntax_table (((FROM) + gl_state.offset \
+ (COUNT > 0 ? 0 : -1)), \
COUNT, 1, gl_state.object); \
} \
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