Godot Tileset-Hexgrid demo
This simple demo simply displays how to connect a hexgrid according to this guide to a Godot tilemap (like in the hex demo in the asset store)
Hex code taken from: https://github.com/romlok/godot-gdhexgrid. Please check that repository for usage of the included libraries.
Tileset created quicky via GIMP for purposes of this demo. The vector-sizes were a bit trial and error due to stretched hexes.
- Highlighted hex will display coordinates in both Godot grid and in Hex Vector3 (i.e "cube" format).
- Left-clicking on a hex, will convert it to a water tile
- Right-Clicking on a hex will convert all its neighbours to mountain tiles.