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fix CI build with pip on macOS
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dciabrin committed May 16, 2024
1 parent fe43c11 commit 0e8ee24
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2 changes: 1 addition & 1 deletion .github/workflows/build-and-publish.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ jobs:
run: |
brew tap dciabrin/ngdevkit
brew install automake ngdevkit-toolchain python3 zip pkg-config
$PY3PATH/pip3 install pygame --break-system-packages
$(brew --prefix python)/libexec/bin/pip install pygame --break-system-packages
- name: Build
run: ./.github/scripts/build.sh
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2 changes: 1 addition & 1 deletion .github/workflows/build-tests.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ jobs:
run: |
brew tap dciabrin/ngdevkit
brew install automake ngdevkit-toolchain python3 zip pkg-config
$PY3PATH/pip3 install pygame --break-system-packages
$(brew --prefix python)/libexec/bin/pip install pygame --break-system-packages
- name: Build
run: ./.github/scripts/build.sh
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