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CGDI-Practicals

c++/cmake

Main website for the CGDI Lecture

Practicals

  1. Color Transfer via Discrete Optimal Transport using the sliced approach: [Note]
  2. Bilateral Filtering (and sliced optimal transport again) [Notes]
  3. Rasterization, z-Buffer and Winding Numbers: [Note]
  4. 3d modeling: [Note]
  5. Geometry Processing: Laplacian Smoothing and Tutte Embedding [Note]
  6. Geometry Processing: Discrete Differential Operators on Meshes and Dirichlet Problems [Note]
  7. Monte Carlo Geometry Processing [Note]
  8. kd-Tree and MC Geometry Processing -bis- [Note]

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