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Incorrect loading progress due to 0.7 images not being considered, most 0.7 client data is unused
bug
An unintended feature or error in the code.
cleanup
Code cleanup and refactoring.
client
Related to the client-side.
#9151
opened Oct 14, 2024 by
Robyt3
Recreating the swap chain should check for actually changed surface capabilities (for Related to the client-side.
enhancement
Provides an enhancement to the game.
VK_SUBOPTIMAL_KHR)
client
#9147
opened Oct 13, 2024 by
Jupeyy
Building resource files (Related to the building process.
Windows
This issue happens specifically on a Windows platform.
.rc) fails with Ninja and MSYS2 on Windows
building
#9129
opened Oct 8, 2024 by
Robyt3
Hammering a frozen Dummy with hammerfly enabled with sv_deepfly disabled breaks client predection
#9128
opened Oct 8, 2024 by
dropalways
Server crash in An unintended feature or error in the code.
server
Related to the server-side.
CGameContext::OnShutdown using hot_reload
bug
#9121
opened Oct 6, 2024 by
Robyt3
Add missing features to invincibile, remove TEAM_SUPER and super, rename invincible to super
#9117
opened Oct 6, 2024 by
sjrc6
Game crashing
bug
An unintended feature or error in the code.
client
Related to the client-side.
demo
Related to demo playback, recording, slicing and rendering.
#9107
opened Oct 4, 2024 by
BeautempsTeeworlds
differentiate between demos that finished recording and demos that are still being written to
#9100
opened Oct 3, 2024 by
ChillerDragon
Inconsistent ingame/spectating state in demo player "Follow" spectating mode
cleanup
Code cleanup and refactoring.
client
Related to the client-side.
#9094
opened Oct 2, 2024 by
Robyt3
Servers rarely appear without gametype in the server browser
bug
An unintended feature or error in the code.
server
Related to the server-side.
#9072
opened Sep 29, 2024 by
Robyt3
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