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This ticket, at this stage, works as a set of ideas for future development of the debugger.
It should contain rather sane enhancements than something unreal. Still to be considered within MVP scope.
Disable/enable interrupts
In state of disabled interrupts - option to send one (NMI/IRQ) manually
Enabling debugger on BRK
Option to add/remove variables in GUI
Would be good to indicate on debugger level the actual memory device being used for read/write operation (see Address mapping - do it right #23)
The text was updated successfully, but these errors were encountered:
This ticket, at this stage, works as a set of ideas for future development of the debugger.
It should contain rather sane enhancements than something unreal. Still to be considered within MVP scope.
The text was updated successfully, but these errors were encountered: