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Unity Editor GPU Path Tracing

Overview

Work in Progress of a GPU Path tracer for unity

From the menu bar: Window/PathTracer

Supports: Diffuse, Transparant and Specular Materials.

License

This project is licensed under the MIT License - see the LICENSE

Links and Resources

CODE & VISUALSBY YINING KARL LI : https://blog.yiningkarlli.com/

Ray Tracing Tutorial by David Kuri : http://blog.three-eyed-games.com/2019/03/18/gpu-path-tracing-in-unity-part-3/

SIGGRAPH 2016 Course: Physically Based Shading in Theory and Practice: https://blog.selfshadow.com/publications/s2016-shading-course/

scratchapixel: https://www.scratchapixel.com/code.php?id=34&origin=/lessons/3d-basic-rendering/global-illumination-path-tracing

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Unity Editor GPU Monte Carlo Path Tracing

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  • C# 66.9%
  • HLSL 18.5%
  • ShaderLab 8.4%
  • Smalltalk 6.2%