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Add more cases for blending
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This really improves games like Vigilante 8
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LegendOfDragoon committed Dec 20, 2016
1 parent cc19d6c commit 4998b8b
Showing 1 changed file with 17 additions and 0 deletions.
17 changes: 17 additions & 0 deletions Combiner/blender.cpp
Expand Up @@ -165,6 +165,23 @@ Possible Blending Factors:
// // Hmm - not sure about what this is doing. Zelda OoT pause screen.
// type = kBlendModeAlphaTrans;
// break;
case 0x0044:
case 0x0051:
case 0x0055:
case 0x0C19:
case 0x8040:
case 0xc411:
case 0xC811:
type = kBlendModeAlphaTrans;
break;
case 0x4000:
type = kBlendModeAlphaTransInvSrc;
break;
case 0x0448:
case 0x4008:
type = kBlendModeOneSrc;
break;


default:
#ifdef _DEBUG
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