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  1. NULLEngine NULLEngine Public

    NULLEngine is my own custom C++ game engine, developed specifically to explore and understand the functionality of contemporary game engine development.

    C++ 1

  2. LeetCodeSolutions LeetCodeSolutions Public

    This is where I keep track of my Leet Code Solutions and daily programming practise.

    C++

  3. SymphonyOfSouls_PublicRepo SymphonyOfSouls_PublicRepo Public

    Forked from 4ustinF/SymphonyOfSouls_PublicRepo

    Code base used for SymphonyOfSouls. You can find the game for free on Steam: https://store.steampowered.com/app/2413160/Symphony_of_Souls

    C#

  4. frank-castillo/VikingCrewVR frank-castillo/VikingCrewVR Public

    Repository containing source code for a Liminal VR experience in Unity

    C# 1

  5. unity-history-window unity-history-window Public

    Forked from Team-on/unity-history-window

    A simple selection history window for Unity.

    C#