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Improve handling of missing players:
* Tighten `SqueezeboxPlayerSettings` constructor to only allow valid objects (i.e. must find a `playerid` - there could be a parsing bug here somewhere, so let's find it early rather than via `__str__` later... * Die explicitly if there are no players found (we can't do anything much in the skill...). Fixes #56. * Check for missing DEFAULT_PLAYER and default to first (Fixes #59) * Improve log messages a bit
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