A java program to attack watermarks in DDS textures.
- You open your DDS textures
- You select a selection algorithm that finds background pixels in the texture
- You select an attack algorithm
- Attack the textures
- Save the attacked textures
This project aimed to evaluate a watermarking algorithm developed at Fraunhofer SIT. I developed the program during a multimedia security internship at Fraunhofer SIT. And basically my attack successfully broke the watermark (less than 50% reconstrucutable) in the textures.