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The tutorial expects the user to download the latest version of Defold and then use the latest version of the extension. These two should usually work together, but not necessarily always.
I'm not sure how to solve it? Should we ask the user to pay attention to the list of releases and pick the one matching the editor version that was downloaded and installed?
From a users perspective, at the moment, the tutorial is very absolute about what should be done (Add the following URL to your game.project dependencies) but I think it would be better to let them know that this can change depending on the version of Defold they are running. It would probably also be beneficial to provide the link to the releases (https://github.com/defold/extension-spine/releases) as this also has the Defold release number attached to each release and then they can make an informed decision about what version they need.
While going through the tutorial, I encountered this issue (https://forum.defold.com/t/cant-find-hero-json-for-runner-tutorial-solved/69559/5) which is marked as solved but it actually isn't. The problem occurs because the tutorial page specifies adding the spine dependency
https://github.com/defold/extension-spine/archive/main.zip
, but the dependency in the project file in the repo has been changed to reference https://github.com/defold/extension-spine/archive/refs/tags/2.13.0.zip.Would it be possible to update the documentation to reflect this change please?
Thanks
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