Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Error when building bundle for android(libSpineExt.dll) #64

Closed
sergeysinyavsky opened this issue Mar 10, 2022 · 9 comments
Closed

Error when building bundle for android(libSpineExt.dll) #64

sergeysinyavsky opened this issue Mar 10, 2022 · 9 comments

Comments

@sergeysinyavsky
Copy link

sergeysinyavsky commented Mar 10, 2022

I get this error when building a bundle from editor on android.

/defold-spine/plugins/lib/x86_64-win32/libSpineExt.dll
E:\Projects\PotatoJam\spine_offset\build\plugins\defold-spine\plugins\lib\x86_64-win32\libSpineExt.dll (The process cannot access the file because it is being used by another process)

spine_offset.zip

Build time2022-03-08T12:35:13.609680
Defold channeleditor-alpha
Defold editor shac281f9bace40f3d2e6a56d5b515601e92f5ab9ad
Defold engine sha0e77ba11ac957ee01878bbde2e6ac0c9fae6dc01
Defold version1.3.0
GPURadeon RX 580 Series
GPU Driver4.5.14761 Compatibility Profile Context 21.30.23.04 30.0.13023.4001
Java version11.0.1+13
OS archamd64
OS nameWindows 10
OS version10.0
@sergeysinyavsky
Copy link
Author

sergeysinyavsky commented Mar 10, 2022

This .dll is processed when the editor starts
image

@sergeysinyavsky
Copy link
Author

Bob can build a bundle when the editor is closed.
However, the .apk is not installed for me.

@sergeysinyavsky
Copy link
Author

I noticed that the bundle is also not built for other platforms

@leha-games
Copy link

leha-games commented Mar 15, 2022

I'm also have this issue. Can't build a bundle for any platform with Spine extension on Windows 10.

libSpineExt.dll (The process cannot access the file because it is being used by another process)

@JCash
Copy link
Contributor

JCash commented Mar 15, 2022

@leha-games What process is currently using your dll?

E.g use the Resoure Monitor
https://superuser.com/a/643312

@JCash
Copy link
Contributor

JCash commented Mar 15, 2022

As a workaround, you can remove the folder ./build/plugins in you project, and it will then be able to copy the files.

@leha-games
Copy link

@JCash I can't find this dll in Resource Monitor. It seems that it's processed on editor start as suggested by sergeysinyavsky?

This .dll is processed when the editor starts image

Removing ./build/plugins didn't help

@JCash
Copy link
Contributor

JCash commented Mar 15, 2022

The latest editor now deletes the ./build/plugins/ folder at startup.

If the editor detects changes to the shared libraries while the editor is running, it will prompt the user to restart the editor in order to do the update/copy of the shared libraries.

@leha-games
Copy link

@JCash In latest Defold 1.3.1 alpha release I can successfully build bundles on Windows 10. Thanks!

@JCash JCash closed this as completed Jun 11, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants