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Crash when using gui.set_spine_scene() on a cloned node #69

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totebo opened this issue Mar 17, 2022 · 1 comment · Fixed by #70
Closed

Crash when using gui.set_spine_scene() on a cloned node #69

totebo opened this issue Mar 17, 2022 · 1 comment · Fixed by #70

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@totebo
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totebo commented Mar 17, 2022

This works:

local node = gui.get_node("character")
gui.set_spine_scene(node, "lime_blob")

This crashes:

local node_to_clone = gui.get_node("character")
local node = gui.clone(node_to_clone)
gui.set_spine_scene(node, "lime_blob")

Crash:

Assertion failed: (Capacity() - Size() > 0), function Push, file array.h, line 501.
INFO:CRASH: Successfully wrote Crashdump to file: /Users/niclasaberg/Library/Application Support/Defold/_crash
ERROR:CRASH: CALL STACK:

# 0 pc     0x30bd7d libxpc.dylib _sigtramp+29
@totebo
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totebo commented Mar 17, 2022

@JCash JCash linked a pull request Mar 18, 2022 that will close this issue
@JCash JCash closed this as completed in #70 Apr 6, 2022
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