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This repository has been archived by the owner on May 5, 2024. It is now read-only.

v2.79.2 - Incremental minor bugfix version

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@dege-diosg dege-diosg released this 15 Aug 13:17
· 4 commits to master since this release
  • Fixing a DDraw surface GetDC/ReleaseDC bug (Recoil, missing text)
  • Fixing D3D clipping again (Grand Prix 3)
  • Fixing a DDraw blitting colorkeying bug (Wizards and Warriors)
  • Changing scaling of cpu-written surface data from bilinear to point sampled
  • Fixing a D3D6 incompatibility with MS D3D (Lego Rock Raiders)
  • Fixing a bug in D3DImm (could crash at exit) (Crimson Skies)
  • Fixing a regression bug of swapchains (MS Flight Simulator 2002)
  • Fixing a bug of D3D8/9 fog state (MS Flight Simulator 2004)
  • Fixing a bug in sw vertexprocessing (wrong speculars in 3D Scooter Racing)

I re-released this one on 2022-08-16 with a minor fix.