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Scarcity Gameverse

An On-Chain Adventure.
Our goal is to make the user experience very straightforward and easy while giving a nostalgic old feeling from the good old days of RPGs.

Roadmap

  • The Forest V2, send your adventurer in a multiday adventure in the Forest
  • The Bank, deposit and earn tokens and yield thanks to ape.tax
  • Tooltip and Info, a nice UI (the best) is nice, but to be able to get info about the game, is better
  • Crafting, use your loot to craft weapon and armor
  • The Boars, coop/versus quest where you have to maintain, or kill, all the boar ecosystem
  • Items from the officials codex, check all your items directly in RE
  • RarityName & RNS, build you charactersheet for you year long adventure
  • Customizable Adventurers, be unique
  • UI/UX reflow, let's build something smooth and better
  • Multi-step adventure, what if you could start an adventurer with multiple path, for days ?

Project setup

If you want to run the UI yourself, check the following steps:

yarn
yarn run dev

External Credits

  • Rarity WTF for details on attributes and classes

This repo makes use of the following contracts deployed by AC himself on Fantom Opera.

It has also incorperated the following contracts.

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