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Features

🐍 convert a struct into a tuple and back
🦎 convert an enum into a tuple and back
🦒 get a tuple of (mut) references of fields of a struct
πŸ“ get a tuple of (mut) references of fields of an enum
πŸ¦₯ ignore specific fields
πŸ¦† do it all recursively

Usage

🐠 add intuple to the dependencies in the Cargo.toml:

[dependencies]
intuple = "0.2"

πŸ¦€ use/import everything into rust:

use intuple::*;

🦚 multiple ways to convert:

#[derive(Intuple)]
struct Struct {a:u32, b:u32, c:u32}

fn main(){
    // use std traits
    let strct: Struct = (3,2,1).into();
    let tuple = <(u32, u32, u32)>::from(strct);
    let strct = Struct::from((3,2,1));
    let tuple: (u32, u32, u32) = strct.into();
    // OR intuple trait
    let strct = Struct::from_tuple((3,2,1));
    let tuple = strct.into_tuple(); // or strct.intuple()
    // references
    let strct = Struct::from_tuple((3,2,1));    
    let tupref = strct.as_tuple_ref(); // (&u32,&u32,&u32)
    let tupref = strct.as_tuple_ref_mut(); // (&mut u32,&mut u32,&mut u32)
    *tupref.1 = 3;
}

Tuple Type

🦊 access the resulting tuple types through a qualified path:

#[derive(Intuple)]
struct Nice {a:u32, b:u32, c:u32}
fn main(){
    let tup: <Nice as Intuple>::Tuple = (3,2,1);
    let tup: (u32, u32, u32) = (3,2,1); // <- same as above
    // reference tuple types
    let tup: <Nice as IntupleRef>::Tuple = (&3,&2,&1);
    let tup: (&u32, &u32, &u32) = (&3,&2,&1); // <- same as above
    // mut reference tuple types
    let tup: <Nice as IntupleRef>::TupleMut = (&mut 3,&mut 2,&mut 1);
    let tup: (&mut u32, &mut u32, &mut u32) = (&mut 3,&mut 2,&mut 1); // <- same as above
}

Ignoring

πŸ¦₯ ignore specific fields with #[igno]/#[ignore]
🐻 or #[intuple(igno)]/#[intuple(ignore)]
🐼 ignored fields need to implement Default while converting to a struct

#[derive(Intuple)]
struct Struct {a:u32, #[igno] b:u32, c:u32}
fn main(){
    let strct = Struct::from((2,1));     
    // => {a:2, b:0, c:1}  
    let tuple: (u32, u32) = strct.into();
    // => (2, 1)
}

Recursion

🦊 convert recursively with #[recursive]/#[rcsv]
🦐 or #[intuple(rcsv)]/#[intuple(recursive)]
🐼 recursive fields need to derive Intuple

#[derive(Intuple)]
struct Struct {a:u32, b:u32, c:u32}
#[derive(Intuple)]
struct Recursive {a:u32, #[recursive] b:Struct, c:u32}
fn main(){
    let rcsv: Recursive = (9,(3,2,1),8).into(); 
    // => Recursive{a:9, b:Struct{a:3,b:2,c:1}, c:8}
    let tuple = rcsv.into_tuple(); 
    // => (9,(3,2,1),8)
}

πŸ¦† recursion also works with .as_tuple_ref() and as_tuple_ref_mut()

#[derive(Intuple)]
struct Struct {a:u32, b:u32, c:u32}
#[derive(Intuple)]
struct Recursive {a:u32, #[recursive] b:Struct, c:u32}
fn main(){
    let rcsv = Recursive::from((9,(3,2,1),8)); 
    let tuple = rcsv.as_tuple_ref(); 
    // => (&9,(&3,&2,&1),&8)
}

Enums

πŸ™‰ converting enums to tuples isn't as straight forward as structs, therefore two methods are implemented!

🐍 1. Positional

πŸ† using Intuple - no additional enums or structs are generated
🐒 field tuples are wrapped in an Option<>, which are inside another tuple
🦎 the outer tuple has as many fields as there are enum variants
🐊 the required None variant will convert to (None,None,None,...)
πŸ‰ any other variant will occupy a slot, depending on its position (None,Some(tuple),None,...)

// Positional
#[derive( Intuple, Debug )]
// enums require a 'None' variant
enum Enum { None, Unit, Unnamed(u32,u32), Another(u8,u8) }
fn main(){
    let enum = Enum::Unnamed(1,2); 
    let tuple = enum.as_tuple_ref(); 
    // => (None, Some((&1,&2)), None)
    let tuple = enum.into_tuple(); 
    // => (None, Some((1,2)), None)
    let enum = Enum::None; 
    let tuple = rcsv.into_tuple(); 
    // => (None,None,None)
}

🦊 2. Generated Tuple Enums

🐈 using IntupleEnum - three additional enums will be generated:
πŸ• {EnumName}Intuple, {EnumName}IntupleRef and {EnumName}IntupleRefMut
πŸ¦„ each of those will use the original variant names and contain a tuple
πŸ” to set derives for them, use #[intuple(derive(...))]
⚠ to use them recursivly ANYWHERE, use #[recursive_enum] or #[rcsve]
🦒 .into()/.from(..) are implemented, but the custom methods change to:
πŸ“ .from_tuple_enum(..), .into_tuple_enum(), .as_tuple_enum_ref() and .as_tuple_enum_ref_mut()

// Generated
#[derive( IntupleEnum, Debug )]
#[intuple(derive( Debug ))]
enum Enum { Unit, Unnamed(u32,u32), Another(u8,u8) }
fn main(){
    let enum = Enum::Unnamed(1,2); 
    let tuple = enum.as_tuple_enum_ref(); 
    // => EnumIntupleRef::Unnamed((&1,&2))
    let tuple = enum.into_tuple_enum(); 
    // => EnumIntupleRef::Unnamed((1,2))
}

Example: Serde - Thinking out of the box

πŸ¦„ You could use serde without implementing Serialize/Deserialize
πŸ” This only works with the positional enum tuples!

use intuple::*;

#[derive(Intuple)]
struct Named{a:u32, b:u32, c:u32, d:u32, e:u32, f:u32}

fn main(){
    let named = Named::from((1,2,3,4,5,6));
    let json = serde_json::to_string(&named.as_tuple_ref()).unwrap();
    println!("{}",json); //=> "[1,2,3,4,5,6]"

    let tuple = serde_json::from_str::<<Named as Intuple>::Tuple>(&json).unwrap();
    let named_again = Named::from(tuple);
    // named == named_again
}

More Information

🦎 Changelog
🐱 GitHub
πŸ‘Ύ Discord Server


License

Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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