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Allow networking #19

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naknode opened this issue Feb 20, 2018 · 1 comment
Closed

Allow networking #19

naknode opened this issue Feb 20, 2018 · 1 comment
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core engine Issues on the client-side of the game engine. database MySQL or SQL related issues on the game. discussion Neither a bug or feature, but rather a discussion on a topic. hard Advanced issues that require critical thinking, thought and depth. high priority Things we really want to have and need in the game. player Features/issues relating to the player of Delaford. web socket WebSocket issues and discussion.
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@naknode
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naknode commented Feb 20, 2018

Do you want to request a feature or report a bug?

feature

What is the current behavior?

players cannot connect

If the current behavior is a bug, please provide the exact steps to reproduce.

What is the expected behavior?

to allow players to connect

@naknode naknode added player Features/issues relating to the player of Delaford. high priority Things we really want to have and need in the game. hard Advanced issues that require critical thinking, thought and depth. core engine Issues on the client-side of the game engine. discussion Neither a bug or feature, but rather a discussion on a topic. database MySQL or SQL related issues on the game. web socket WebSocket issues and discussion. labels Feb 20, 2018
@naknode naknode added this to the v0.0.1 milestone Feb 20, 2018
@naknode naknode self-assigned this Feb 20, 2018
@naknode naknode added this to To Do in Networking via automation Feb 20, 2018
@naknode naknode added this to To Do in Core Engine via automation Feb 20, 2018
@naknode
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naknode commented Feb 20, 2018

Alright. So there's been a lot of inactivity in this part of the project. I say that because in another branch of this project -- that's where the party is. I have, for the most part, finished networking and a new repository.

You will now be able to:

  1. Login/logout
  2. See other players/move
  3. Talk and interact
  4. See the world like dropped items and monsters
  5. Register your player

Now, that the code is finished, it is time to polish it. It works but it looks really, really rough. After that, I'll release registrations on the actual game. Woo.

The game is moving along nicely. Slowly -- but swell. Navarra is slowly taking shape and it's medieval lore beginnings await for you in Woodhurst!

@naknode naknode mentioned this issue Feb 24, 2018
7 tasks
Core Engine automation moved this from To Do to Done Feb 24, 2018
Networking automation moved this from To Do to Done Feb 24, 2018
naknode pushed a commit that referenced this issue Sep 13, 2018
Add networking to the game. Closes #19.
aleks-rope pushed a commit to aleks-rope/game that referenced this issue May 8, 2020
## The devDependency [laravel-mix-purgecss](https://github.com/spatie/laravel-mix-purgecss) was updated from `3.0.0` to `4.0.0`.
This version is **not covered** by your **current version range**.

If you don’t accept this pull request, your project will work just like it did before. However, you might be missing out on a bunch of new features, fixes and/or performance improvements from the dependency update.

---

<details>
<summary>Release Notes for 4.0.0</summary>

<ul>
<li>Support Laravel Mix 4</li>
</ul>
</details>

<details>
<summary>Commits</summary>
<p>The new version differs by 11 commits.</p>
<ul>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/7f9698b7a4cc08514a358e172d884c6b465f4a6c"><code>7f9698b</code></a> <code>Update changelog</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/a55afbe2c6fb0d83fccea3b1735c3c296cc1b22e"><code>a55afbe</code></a> <code>Release 4.0.0</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/899833f9a1ad8dce5a9c3f26e3efe572716408e7"><code>899833f</code></a> <code>Merge pull request delaford#57 from cjmaxik/patch-1</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/45eb5b64a78d5f8c4b4f04c26eeaaeefde98f38d"><code>45eb5b6</code></a> <code>Support for laravel-mix@4.0.0</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/46a015f9521dbd7fd54856f3224f1ce02ceb6755"><code>46a015f</code></a> <code>Merge pull request delaford#53 from mvdnbrk/master</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/c3469f863081f11ccfbe861b7e9610148369c95d"><code>c3469f8</code></a> <code>Adds missing CONTRIBUTING.md file</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/82b3d9498b8ba833470a7677f65825878f3ab8e4"><code>82b3d94</code></a> <code>Merge pull request delaford#52 from mvdnbrk/master</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/1e6f0e1dd8d761e1b0d728e8750c9921607138f7"><code>1e6f0e1</code></a> <code>Fixes javascript highlighting.</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/421743121154dafdadf0f5ca861430e573e04f70"><code>4217431</code></a> <code>Merge pull request delaford#50 from jasonlbeggs/jlb-update-resource-paths</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/2410dacb33e1b2e30532c65897455418c3b739a8"><code>2410dac</code></a> <code>Update the resource paths in the example to match Laravel 5.7</code></li>
<li><a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/commit/ac61d7c3cfa900cce55b62fd4613adec71fd77d8"><code>ac61d7c</code></a> <code>Update the resource paths in the README to match Laravel 5.7</code></li>
</ul>
<p>See the <a href="https://urls.greenkeeper.io/spatie/laravel-mix-purgecss/compare/81669d3d6520aeea064e7d14b3a832032ccd66bb...7f9698b7a4cc08514a358e172d884c6b465f4a6c">full diff</a></p>
</details>

<details>
  <summary>FAQ and help</summary>

  There is a collection of [frequently asked questions](https://greenkeeper.io/faq.html). If those don’t help, you can always [ask the humans behind Greenkeeper](https://github.com/greenkeeperio/greenkeeper/issues/new).
</details>

---


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Labels
core engine Issues on the client-side of the game engine. database MySQL or SQL related issues on the game. discussion Neither a bug or feature, but rather a discussion on a topic. hard Advanced issues that require critical thinking, thought and depth. high priority Things we really want to have and need in the game. player Features/issues relating to the player of Delaford. web socket WebSocket issues and discussion.
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