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...r/src/main/scala/com/github/dunnololda/scageprojects/orbitalkiller/OrbitKeyControls.scala
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package com.github.dunnololda.scageprojects.orbitalkiller | ||
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import com.github.dunnololda.scage.ScageLibD._ | ||
import com.github.dunnololda.scageprojects.orbitalkiller.components.BasicComponents._ | ||
import com.github.dunnololda.scageprojects.orbitalkiller.interface.InterfaceHolder | ||
import com.github.dunnololda.scageprojects.orbitalkiller.vessels._ | ||
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/** | ||
* Created by andrey on 1/7/18. | ||
*/ | ||
trait OrbitKeyControls extends OrbitalComponentsAware { | ||
this: ScageScreenAppDMT => | ||
private val player_ship: Ship4 = orbitalComponents.shipComponents.player_ship | ||
private var _set_stop_time = orbitalComponents._set_stop_time | ||
private var _stop_after_number_of_tacts = orbitalComponents._stop_after_number_of_tacts | ||
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def needToUpdateOrbits(reason: String) | ||
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keyIgnorePause(KEY_RETURN, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.launchRocket() | ||
}) | ||
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keyIgnorePause(KEY_NUMPAD1, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD1) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD2, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD2) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD3, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD3) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD4, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD4) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD6, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD6) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD7, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD7) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD8, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD8) | ||
}) | ||
keyIgnorePause(KEY_NUMPAD9, onKeyDown = { | ||
if (player_ship.isAlive) player_ship.selectOrSwitchEngineActive(KEY_NUMPAD9) | ||
}) | ||
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keyIgnorePause(KEY_NUMPAD5, onKeyDown = { | ||
if (player_ship.isAlive) { | ||
player_ship.engines.foreach(e => { | ||
if (e.active || e.power > 0) { | ||
e.active = false | ||
e.power = 0 | ||
} else { | ||
e.workTimeTacts = 0 | ||
} | ||
}) | ||
player_ship.clearEngineSelection() | ||
} | ||
}) | ||
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private def repeatTime(code: Int): Long = { | ||
keyPress(code).map { kp => | ||
if (kp.was_pressed && System.currentTimeMillis() - kp.pressed_start_time < 100) 100l | ||
else 10l | ||
}.getOrElse(100l) | ||
} | ||
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keyIgnorePause(KEY_UP, repeatTime(KEY_UP), onKeyDown = { | ||
if (player_ship.isAlive) { | ||
if (player_ship.flightMode != NearestPlanetVelocity) { | ||
player_ship.selectedEngine.foreach(e => e.powerPercent += 1) | ||
} else { | ||
player_ship.vertical_speed_msec += 1 | ||
} | ||
} | ||
}, onKeyUp = if (player_ship.isAlive && player_ship.flightMode != NearestPlanetVelocity && player_ship.selectedEngine.exists(_.active)) { | ||
needToUpdateOrbits("KEY_UP") | ||
}) | ||
keyIgnorePause(KEY_DOWN, repeatTime(KEY_DOWN), onKeyDown = { | ||
if (player_ship.isAlive) { | ||
if (player_ship.flightMode != NearestPlanetVelocity) { | ||
player_ship.selectedEngine.foreach(e => e.powerPercent -= 1) | ||
} else { | ||
player_ship.vertical_speed_msec -= 1 | ||
} | ||
} | ||
}, onKeyUp = if (player_ship.isAlive && player_ship.flightMode != NearestPlanetVelocity && player_ship.selectedEngine.exists(_.active)) { | ||
needToUpdateOrbits("KEY_DOWN") | ||
}) | ||
keyIgnorePause(KEY_T, onKeyDown = _set_stop_time = !_set_stop_time) | ||
keyIgnorePause(KEY_RIGHT, repeatTime(KEY_RIGHT), onKeyDown = { | ||
if (_set_stop_time) { | ||
_stop_after_number_of_tacts += InterfaceHolder.timeStepSwitcher.timeStep | ||
} else { | ||
if (player_ship.isAlive) { | ||
if (player_ship.flightMode != NearestPlanetVelocity) { | ||
player_ship.selectedEngine.foreach(e => { | ||
e.workTimeTacts += InterfaceHolder.timeStepSwitcher.timeStep | ||
//updateFutureTrajectory() | ||
}) | ||
} else { | ||
player_ship.horizontal_speed_msec -= 1 | ||
} | ||
} | ||
} | ||
}, onKeyUp = if (!_set_stop_time && player_ship.isAlive && player_ship.flightMode != NearestPlanetVelocity && player_ship.selectedEngine.exists(_.active)) { | ||
needToUpdateOrbits("KEY_RIGHT") | ||
}) | ||
keyIgnorePause(KEY_LEFT, repeatTime(KEY_LEFT), onKeyDown = { | ||
if (_set_stop_time) { | ||
_stop_after_number_of_tacts -= InterfaceHolder.timeStepSwitcher.timeStep | ||
} else { | ||
if (player_ship.isAlive) { | ||
if (player_ship.flightMode != NearestPlanetVelocity) { | ||
player_ship.selectedEngine.foreach(e => { | ||
/*if(e.worktimeTacts > 0) {*/ | ||
e.workTimeTacts -= InterfaceHolder.timeStepSwitcher.timeStep | ||
//updateFutureTrajectory() | ||
/*}*/ | ||
}) | ||
} else { | ||
player_ship.horizontal_speed_msec += 1 | ||
} | ||
} | ||
} | ||
}, onKeyUp = { | ||
if (!_set_stop_time && player_ship.isAlive && player_ship.flightMode != NearestPlanetVelocity && player_ship.selectedEngine.exists(_.active)) { | ||
needToUpdateOrbits("KEY_LEFT") | ||
} | ||
}) | ||
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/*keyIgnorePause(KEY_NUMPAD0, onKeyDown = { | ||
ship.engines.filterNot(_.active).foreach(e => e.workTimeTacts = 226800) // 1 hour | ||
val active_engines = ship.engines.filter(_.active) | ||
if(active_engines.map(ae => ae.fuelConsumptionPerTact*226800).sum <= ship.fuelMass) { | ||
active_engines.foreach(e => e.workTimeTacts = 226800) | ||
} else { | ||
val fuel_for_every_active_engine = ship.fuelMass / active_engines.length | ||
active_engines.foreach(e => e.workTimeTacts = (fuel_for_every_active_engine/e.fuelConsumptionPerTact).toLong) | ||
} | ||
})*/ | ||
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private val engine_keys = List(KEY_UP, KEY_DOWN, KEY_RIGHT, KEY_LEFT) | ||
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def anyEngineKeyPressed = engine_keys.exists(k => keyPressed(k)) | ||
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keyIgnorePause(KEY_ADD, 100, onKeyDown = { | ||
orbitalComponents.timeMultiplier += realtime | ||
} /*, onKeyUp = updateFutureTrajectory("KEY_ADD")*/) | ||
keyIgnorePause(KEY_SUBTRACT, 100, onKeyDown = { | ||
if (orbitalComponents.timeMultiplier > realtime) { | ||
orbitalComponents.timeMultiplier -= realtime | ||
} | ||
} /*, onKeyUp = updateFutureTrajectory("KEY_SUBTRACT")*/) | ||
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keyIgnorePause(KEY_MULTIPLY, 100, onKeyDown = { | ||
if (orbitalComponents.timeMultiplier == realtime) { | ||
orbitalComponents.timeMultiplier = realtime * 50 | ||
} else { | ||
orbitalComponents.timeMultiplier += realtime * 50 | ||
} | ||
} /*, onKeyUp = updateFutureTrajectory("KEY_MULTIPLY")*/) | ||
keyIgnorePause(KEY_DIVIDE, 100, onKeyDown = { | ||
if (orbitalComponents.timeMultiplier != realtime) { | ||
orbitalComponents.timeMultiplier = realtime | ||
} | ||
} /*, onKeyUp = updateFutureTrajectory("KEY_DIVIDE")*/) | ||
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keyIgnorePause(KEY_W, 10, onKeyDown = { | ||
if (orbitalComponents.drawMapMode) { | ||
orbitalComponents._center += DVec(0, 5 / globalScale) | ||
} else { | ||
orbitalComponents._ship_offset += DVec(0, 5 / globalScale) | ||
} | ||
}) | ||
keyIgnorePause(KEY_A, 10, onKeyDown = { | ||
if (orbitalComponents.drawMapMode) { | ||
orbitalComponents._center += DVec(-5 / globalScale, 0) | ||
} else { | ||
orbitalComponents._ship_offset += DVec(-5 / globalScale, 0) | ||
} | ||
}) | ||
keyIgnorePause(KEY_S, 10, onKeyDown = { | ||
if (orbitalComponents.drawMapMode) { | ||
orbitalComponents._center += DVec(0, -5 / globalScale) | ||
} else { | ||
orbitalComponents._ship_offset += DVec(0, -5 / globalScale) | ||
} | ||
}) | ||
keyIgnorePause(KEY_D, 10, onKeyDown = { | ||
if (orbitalComponents.drawMapMode) { | ||
orbitalComponents._center += DVec(5 / globalScale, 0) | ||
} else { | ||
orbitalComponents._ship_offset += DVec(5 / globalScale, 0) | ||
} | ||
}) | ||
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keyIgnorePause(KEY_M, onKeyDown = { | ||
orbitalComponents.drawMapMode = !orbitalComponents.drawMapMode | ||
}) | ||
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keyIgnorePause(KEY_SPACE, onKeyDown = { | ||
if (!orbitalComponents.drawMapMode) { | ||
orbitalComponents._ship_offset = DVec.zero | ||
} else { | ||
orbitalComponents.drawMapMode = true | ||
} | ||
}) | ||
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keyIgnorePause(KEY_1, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = FreeFlightMode) | ||
keyIgnorePause(KEY_2, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = Killrot) | ||
keyIgnorePause(KEY_3, onKeyDown = if (player_ship.isAlive) { | ||
if (keyPressed(KEY_LSHIFT) || keyPressed(KEY_RSHIFT)) player_ship.flightMode = OppositeRelativeVelocityAligned else player_ship.flightMode = RelativeVelocityAligned | ||
}) | ||
keyIgnorePause(KEY_4, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = CirclularOrbit) | ||
keyIgnorePause(KEY_5, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = NearestShipVelocity) | ||
keyIgnorePause(KEY_6, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = NearestShipAligned) | ||
keyIgnorePause(KEY_7, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = NearestShipAutoDocking) | ||
keyIgnorePause(KEY_8, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = NearestPlanetVelocity) | ||
// KEY_9 - vacant | ||
keyIgnorePause(KEY_0, onKeyDown = if (player_ship.isAlive) player_ship.flightMode = Maneuvering) | ||
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keyIgnorePause(KEY_P, onKeyDown = switchPause()) | ||
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keyIgnorePause(KEY_F1, onKeyDown = { | ||
pause() | ||
holdCounters { | ||
HelpScreen.run() | ||
} | ||
}) | ||
keyIgnorePause(KEY_F2, onKeyDown = if (!orbitalComponents.drawMapMode) { | ||
orbitalComponents.viewMode = FixedOnShip | ||
} else { | ||
orbitalComponents.viewMode = FreeViewMode | ||
}) // фиксация на корабле, в режиме карты: свободный режим | ||
keyIgnorePause(KEY_F3, onKeyDown = if (!orbitalComponents.drawMapMode) { | ||
orbitalComponents.viewMode = FixedOnShipAbsolute | ||
} else { | ||
orbitalComponents.viewMode = FixedOnOrbit | ||
}) // фиксация на корабле, абсолютная ориентация, в режиме карты: фиксация на орбите | ||
keyIgnorePause(KEY_F4, onKeyDown = if (!orbitalComponents.drawMapMode) { | ||
orbitalComponents.viewMode = Landing | ||
}) // посадка на планету, если не в режиме карты | ||
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// функционал толком не работает | ||
//keyIgnorePause(KEY_F5, onKeyDown = saveGame()) // сохранить текущее состояние системы | ||
//keyIgnorePause(KEY_F6, onKeyDown = loadGame()) // загрузить из файла состояние системы | ||
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keyIgnorePause(KEY_I, onKeyDown = { | ||
orbitalComponents.disable_interface_drawing = !orbitalComponents.disable_interface_drawing | ||
if (orbitalComponents.disable_interface_drawing) InterfaceHolder.hideAllByUser() | ||
else InterfaceHolder.showAllByUser() | ||
}) | ||
keyIgnorePause(KEY_R, onKeyDown = { | ||
if (!player_ship.isDocked) { | ||
player_ship.rockets_enabled = !player_ship.rockets_enabled | ||
if (player_ship.rockets_enabled) { | ||
if (InterfaceHolder.rocketsInfo.isMinimizedByUser) { | ||
InterfaceHolder.rocketsInfo.showByUser() | ||
} | ||
} | ||
} | ||
}) | ||
keyIgnorePause(KEY_Q, onKeyDown = { | ||
if (keyPressed(KEY_LCONTROL)) stopApp() | ||
}) | ||
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keyIgnorePause(KEY_N, 100, onKeyDown = { | ||
if (InterfaceHolder.realTrajectorySwitcher.showRealTrajectory) { | ||
InterfaceHolder.realTrajectorySwitcher.numPoints += 24 * 3600 | ||
} | ||
}) | ||
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keyIgnorePause(KEY_C, onKeyDown = { | ||
if (InterfaceHolder.realTrajectorySwitcher.showRealTrajectory) { | ||
if (orbitalComponents.realTrajectory.curPoints < InterfaceHolder.realTrajectorySwitcher.numPoints) { | ||
InterfaceHolder.realTrajectorySwitcher.numPoints = orbitalComponents.realTrajectory.curPoints | ||
} else { | ||
InterfaceHolder.realTrajectorySwitcher.numPoints = 24 * 3600 | ||
needToUpdateOrbits("reset real trajectory num points") | ||
} | ||
} | ||
}) | ||
} |
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