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- Fixed [a possible crash when river components fail to find a surface or bottom level](https://github.com/delvr/Streams/issues/47). | ||
- River blocks are now [handled by shaders without needing to copy the block.properties file](https://github.com/delvr/Streams/issues/55). (Thanks InsomniaKitten!) |
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modVersion=0.4.2 | ||
modVersion=0.4.3 | ||
modDependencies=farseek@[2,3) | ||
modDescription=This mod introduces real flowing rivers, with a true current, to your Minecraft worlds. Compatible with many terrain generators. | ||
modUrl=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2346379-streams-real-flowing-rivers | ||
modAuthors=delvr | ||
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gradleWrapperVersion=4.4 | ||
forgeRevision=2443 | ||
mcpMappings=snapshot_20180101 | ||
mcpMappings=snapshot_20180201 | ||
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curseForgeId=229769 | ||
curseForgeReleaseType=beta |
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src/main/resources/block.properties → ...s/assets/streams/shaders/block.properties
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# Put this file in your shaderpack's "shaders" directory to enable rendering of Streams river blocks. | ||
block.8=streams:river/tile.water/-2/-2 streams:river/tile.water/-2/-1 streams:river/tile.water/-2/0 streams:river/tile.water/-2/1 streams:river/tile.water/-2/2 streams:river/tile.water/-1/-2 streams:river/tile.water/-1/2 streams:river/tile.water/0/-2 streams:river/tile.water/0/0 streams:river/tile.water/0/2 streams:river/tile.water/1/-2 streams:river/tile.water/1/2 streams:river/tile.water/2/-2 streams:river/tile.water/2/-1 streams:river/tile.water/2/0 streams:river/tile.water/2/1 streams:river/tile.water/2/2 |
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