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testDrawObjects

A project for testing drawing of thousands of objects

The project is using

  1. A persistent objGame for:
  • spawing bunch of enemry by pressing Control (100 each time)
  • change direction of all enemies every 20 frames
  • drawing the number of enemies at the top left of the GUI
  1. A persistent objDepthSorter for:
  • use a ds_grid to store all enemies & player objects
  • for drawing them one by one only if near the player

I drew a sample rectangle around the player to show the area where the sprite of the enemies should be drawn.

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A project for testing drawing of thousands of objects

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