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FindelJuego.java
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FindelJuego.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Findeljuego here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class FindelJuego extends Actor
{
reg actor_reg = new reg();
/**
* Act - do whatever the EndGame wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
}
public void win() {
setImage(new GreenfootImage("win.png"));
//getWorld().addObject(actor_reg, 300, 350);
}
public void lose() {
setImage(new GreenfootImage("lose.png"));
}
public FindelJuego(boolean win) {
if (win) {
//getWorld().addObject(actor_reg, 300, 350);
win();
} else {
lose();
}
}
}