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feat(imports): add doT template engine #1024

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Jul 31, 2018
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@stephenmathieson stephenmathieson commented Jul 30, 2018

This patch adds the doT template engine to axe.imports. This is required for a runtime localization (a WIP feature).

We're continuing to use doT rather than replacing it with a maintained template engine because all of our rules/checks/messaging currently use it. Changing this now would be a very large task, which is outside of the scope of the feature I'm working on.

A lot of hackery was required to get this working, since doT doesn't expose a UMD wrapper that our build system supports. Rather than attempting to get our existing tooling to "unwrap" doT's custom UMD, I've decided to save a lot of time/effort and just wrap it in an IIFE. There are likely 1,000s of variations of UMD in the wild and it's unreasonable for us to attempt to support them all. The added IIFE method works in cases where the code functions exactly the same regarless of enviroment (this does not include libraries like Axios). IMHO the only reasonable solution to this problem is to use a proper bundler for building axe-core.

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This patch adds the [`doT`](https://npmjs.org/dot) template engine to `axe.imports`. This is required for a runtime localization (a WIP feature).

A lot of hackery was required to get this working, since `doT` doesn't expose a UMD wrapper that our build system supports. Rather than attempting to get our existing tooling to "unwrap" `doT`'s custom UMD, I've decided to save a lot of time/effort and just wrap it in an IIFE. There are likely 1,000,000s of variations of UMD in the wild and it's unreasonable for us to attempt to support them all. The added IIFE method works in cases where the code functions exactly the same regarless of enviroment (this does not include libraries like Axios). IMHO the only reasonable solution to this problem is to use a proper bundler for building `axe-core`.
* @param {string} sourceUrl path to the distributable of the library
* @param {string} sourceCode source code for the library
* @param {Object} [options] Optional options
* @property {Boolean} umd Does the library contain a UMD wrapper
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Out of curiosity, what's the distinction between param and property here in jsdoc?

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property is a member of the above param


// If there was a global prior to our script, make sure we
// "save" it (think "$.noConflict()").
var __old_global__ = global["${global}"];
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There are two global variables in use here, so the code is a little hard to follow (the global passed in and the variable set to the current scope). How can you reset to the old global when it has been overwritten with a new variable?

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The passed global is a library name. I'll rename to make that clearer.

To be sure its reset, see a few LOC below.

@dequelabs dequelabs deleted a comment from stephenmathieson Jul 31, 2018
WilcoFiers
WilcoFiers previously approved these changes Jul 31, 2018
isner
isner previously approved these changes Jul 31, 2018
@stephenmathieson stephenmathieson dismissed stale reviews from isner and WilcoFiers via 046d270 July 31, 2018 13:46
@stephenmathieson stephenmathieson merged commit f6f08d4 into develop Jul 31, 2018
@stephenmathieson stephenmathieson deleted the add-dot-runtime branch July 31, 2018 14:00
stephenmathieson added a commit that referenced this pull request Jul 31, 2018
* develop:
  feat(imports): add `doT` template engine (#1024)
  doc: ensure client is closed
  doc: fix comment
  doc: fix "parity" typo
  doc: ensure user starts chrome
  chore(package): auto-format *.ts files (#1029)
  build: replace babel-preset-es2015 with babel-preset-env (#1027)
  chore: remove `.jshintrc` files (#1028)
  chore: add `.npmrc` (#1026)
  chore: upgrade Prettier and run the formatter (#1030)
  doc(examples): add simple CDP example
  ci: Speed up builds by caching node_modules (#1025)
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4 participants