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Map accessibility problems #6

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GoogleCodeExporter opened this issue Mar 23, 2015 · 2 comments
Open

Map accessibility problems #6

GoogleCodeExporter opened this issue Mar 23, 2015 · 2 comments

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@GoogleCodeExporter
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Report from a user in
[http://www.bay12games.com/forum/index.php?topic=32327.msg624222#msg624222
this thread]

http://img7.imageshack.us/img7/1259/1246221332issues.png

"Red is impassable from at least one direction, in once case passable from
both but requires crawling, yellow is passable but difficult because of
player size, and blue is where you can see the physics glitch."

Glitch: "I found that you can teleport up through the ground at a point
like this."

We need to fix the areas that are outright inaccessible or one-way. And of
course, teleporting through terrain is bad. 

Original issue reported on code.google.com by dera...@gmail.com on 28 Jun 2009 at 8:14

@GoogleCodeExporter
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The seed for that map is 1246221332. To reproduce the collision glitch, jump at 
the
single-tile platform from the left. Another glitch occurs if you stand on that
platform and press left. 

Original comment by dera...@gmail.com on 29 Jun 2009 at 2:56

@GoogleCodeExporter
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Somewhere along the way, the glitched collision issue got fixed. Most likely 
this
happened as a result of the TerrestrialObject refactor that got pushed a few 
days back. 

Leaving this open for the accessibility issues. 

Original comment by dera...@gmail.com on 23 Aug 2009 at 4:18

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