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Used to teach java and processing using a real IDE instead of the default processing IDE

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Carrot Simulator

This project is meant to help teach students how to use processing in a full Java environment, as opposed to using the processing IDE.

The objective is not to make a realistic carrot simulator, but rather to show how to organize/compose a processing app using classes, abstract classes, ArrayList, and more.

The most important point is that every component that will be drawn, should extend the DrawableComponent abstract class which requires at least the following two methods to be implemented.

/* essentially pre-draw (called as first line of draw)*/
public abstract void calculate();

/* Draws the component to the window */
public abstract void draw();

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Used to teach java and processing using a real IDE instead of the default processing IDE

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