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shmuppy A shmup written in python TODO: weapons * rapid firing of weapons...............................................axionix * must allow different rates per weapon * weapon logic * each weapon instance should have a random rate of failure and checked on each use or fire. * can pick up and discard items in room * implement rapidfire differently for each type * define types of ammo it will work with * weapons like machine guns should have a random amount of starting ammo * slow down player for heavier but deadlier weapons :) * attrs: size, weight, rapidfire, damage capacity, distance, failure, etc enemies * enemy ai ? * enemy attributes: health, weapon, ammo, ai factor ? rooms * draw tiles ? * has destroyable objects and floor tiles ?
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a shmup written in python
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