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pubspec.yaml
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pubspec.yaml
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name: flutter_module
description: A new flutter module project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
#
# This version is used _only_ for the Runner app, which is used if you just do
# a `flutter run` or a `flutter make-host-app-editable`. It has no impact
# on any other native host app that you embed your Flutter project into.
version: 1.0.0+1
environment:
sdk: ">=2.6.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^0.1.2
english_words: ^3.1.0
intl: 0.15.7
dio: 2.1.3
flutter_webview_plugin: ^0.2.1
shared_preferences: ^0.4.2
flutter_staggered_grid_view: ^0.2.7
# cached_network_image: ^0.5.0
# transparent_image: ^0.1.0
# path_provider: ^0.4.1
#fluttertoast: ^3.0.3
event_bus: ^1.0.1
scoped_model: ^1.0.0
provider: 3.0.0+1 #provider依赖
bloc: ^0.14.4
flutter_bloc: ^0.20.1
meta: ^1.1.6
equatable: ^0.1.0
flutter_swiper: ^1.0.6
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- images/
- images/search.jpg
# - images/pic1.jpg
# - images/pic2.jpg
# - images/pic3.jpg
# - images/pic4.jpg
# - images/pic5.jpg
# - images/pic6.jpg
# - images/pic7.jpg
# - images/pic8.png
# - images/qipao1.png
# - images/qipao2.png
# - images/lifecycle.png
# - images/2x/lifecycle.png
# To add Flutter specific assets to your application, add an assets section,
# like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add Flutter specific custom fonts to your application, add a fonts
# section here, in this "flutter" section. Each entry in this list should
# have a "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
# This section identifies your Flutter project as a module meant for
# embedding in a native host app. These identifiers should _not_ ordinarily
# be changed after generation - they are used to ensure that the tooling can
# maintain consistency when adding or modifying assets and plugins.
# They also do not have any bearing on your native host application's
# identifiers, which may be completely independent or the same as these.
module:
androidX: true
androidPackage: com.example.flutter_module
iosBundleIdentifier: com.example.flutterModule