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Extract renderFrame method.
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john-preston committed Dec 11, 2019
1 parent a2f749f commit a0a0269
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Showing 2 changed files with 9 additions and 5 deletions.
13 changes: 8 additions & 5 deletions lottie/lottie_single_player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -136,13 +136,16 @@ void SinglePlayer::checkNextFrameRender() {
}
} else {
_timer.cancel();
renderFrame(now);
}
}

_state->markFrameDisplayed(now);
_state->addTimelineDelay(now - _nextFrameTime);
void SinglePlayer::renderFrame(crl::time now) {
_state->markFrameDisplayed(now);
_state->addTimelineDelay(now - _nextFrameTime);

_nextFrameTime = kFrameDisplayTimeAlreadyDone;
_updates.fire({ DisplayFrameRequest() });
}
_nextFrameTime = kFrameDisplayTimeAlreadyDone;
_updates.fire({ DisplayFrameRequest() });
}

void SinglePlayer::updateFrameRequest(
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1 change: 1 addition & 0 deletions lottie/lottie_single_player.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,7 @@ class SinglePlayer final : public Player {
private:
void checkNextFrameAvailability();
void checkNextFrameRender();
void renderFrame(crl::time now);

base::Timer _timer;
const std::shared_ptr<FrameRenderer> _renderer;
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