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game_test.rb
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game_test.rb
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require "minitest/autorun"
require "battleship/game"
require "mocha"
class GameTest < MiniTest::Unit::TestCase
include Battleship
class MockPlayer
def initialize(positions, plays, name, history=[])
@positions = positions
@plays = plays
@name = name
@history = history
end
def new_game
@history << [@name, :new_game]
@positions
end
def take_turn(board_state, ships_remaining)
@history << [@name, :take_turn, board_state, ships_remaining]
@plays.shift
end
def inspect(*args)
"<Player #{@name}>"
end
end
def test_should_call_new_game_for_each_player_in_turn
history = []
players = [
MockPlayer.new([[0, 0, 2, :across]], [], "A", history),
MockPlayer.new([[0, 0, 2, :across]], [], "B", history)
]
Game.new(2, [2], *players)
assert_equal [["A", :new_game], ["B", :new_game]], history
end
def test_should_call_take_turn_with_known_board_state
history = []
players = [
MockPlayer.new([[0, 0, 2, :across]], [[0, 0], [0, 1], [1, 1]], "A", history),
MockPlayer.new([[0, 1, 2, :across]], [[0, 0], [1, 1], [0, 1]], "B", history)
]
game = Game.new(2, [2], *players)
2.times do
history.shift
end
6.times do
game.tick
end
expected = [
["A", :take_turn, [[:unknown, :unknown], [:unknown, :unknown]]],
["B", :take_turn, [[:unknown, :unknown], [:unknown, :unknown]]],
["A", :take_turn, [[:miss, :unknown], [:unknown, :unknown]]],
["B", :take_turn, [[:hit, :unknown], [:unknown, :unknown]]],
["A", :take_turn, [[:miss, :unknown], [:hit, :unknown]]],
["B", :take_turn, [[:hit, :unknown], [:unknown, :miss ]]],
]
assert_equal expected, history.map{ |h| [h[0], h[1], h[2]] }
end
def test_should_tell_players_about_ships_remaining
history = []
players = [
MockPlayer.new([[0, 0, 2, :across], [0, 1, 1, :across]], [[0, 0], [0, 1], [1, 1]], "A", history),
MockPlayer.new([[0, 0, 2, :down ], [1, 0, 1, :down ]], [[0, 0], [1, 1], [0, 1]], "B", history)
]
game = Game.new(2, [2, 1], *players)
2.times do
history.shift
end
6.times do
game.tick
end
expected = [
["A", [2, 1]],
["B", [2, 1]],
["A", [2, 1]],
["B", [2, 1]],
["A", [1]],
["B", [2, 1]]
]
assert_equal expected, history.map{ |h| [h[0], h[3]] }
end
def test_should_fail_first_player_with_illegal_fleet
history = []
players = [
MockPlayer.new([], [], "A", history),
MockPlayer.new([], [], "B", history)
]
game = Game.new(2, [2], *players)
assert_equal players[1], game.winner
end
def test_should_fail_first_player_with_overlapping_fleet
players = [
MockPlayer.new([[0, 0, 2, :across], [0, 0, 2, :across]], [], "A"),
MockPlayer.new([[0, 0, 2, :across], [0, 1, 2, :across]], [], "B")
]
game = Game.new(2, [2, 2], *players)
assert_equal players[1], game.winner
end
def test_should_have_no_winner_at_start_of_valid_game
players = [
MockPlayer.new([[0, 0, 2, :across]], [], "A"),
MockPlayer.new([[0, 1, 2, :across]], [], "B")
]
game = Game.new(2, [2], *players)
assert_nil game.winner
end
def test_should_have_no_winner_until_all_boats_are_sunk
players = [
MockPlayer.new([[0, 0, 2, :across]], [[0, 0], [0, 1], [1, 1]], "A"),
MockPlayer.new([[0, 1, 2, :across]], [[0, 0], [1, 1], [0, 1]], "B")
]
game = Game.new(2, [2], *players)
assert_nil game.winner
4.times do
game.tick
end
assert_nil game.winner
end
def test_should_report_winner_as_first_player_to_sink_opponents_boats
players = [
MockPlayer.new([[0, 0, 2, :across]], [[0, 0], [0, 1], [1, 1]], "A"),
MockPlayer.new([[0, 1, 2, :across]], [[0, 0], [1, 1], [0, 1]], "B")
]
game = Game.new(2, [2], *players)
assert_nil game.winner
5.times do
game.tick
end
assert_equal players[0], game.winner
end
def test_should_report_player_names
players = [
MockPlayer.new([], [], "A"),
MockPlayer.new([], [], "B")
]
players[0].stubs(:name).returns("Foo")
players[1].stubs(:name).returns("Bar")
game = Game.new(2, [], *players)
assert_equal ["Foo", "Bar"], game.names
end
def test_should_report_current_board
players = [
MockPlayer.new([[0, 0, 2, :across]], [[0, 0], [0, 1]], "A"),
MockPlayer.new([[0, 1, 2, :across]], [[0, 0], [1, 1]], "B")
]
game = Game.new(2, [2], *players)
4.times do
game.tick
end
expected = [
[[:hit, :unknown], [:unknown, :miss ]],
[[:miss, :unknown], [:hit, :unknown]],
]
assert_equal expected, game.report
end
def test_should_report_current_ships_remaining
players = [
MockPlayer.new([[0, 0, 2, :across]], [[0, 1], [1, 1]], "A"),
MockPlayer.new([[0, 1, 2, :across]], [[0, 0], [1, 1]], "B")
]
game = Game.new(2, [2], *players)
4.times do
game.tick
end
expected = [[2], []]
assert_equal expected, game.ships_remaining
end
end